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Letters from Whitechapel» Forums » Rules

Subject: Jack always win with hideout at 30 rss

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Luiz Borges
Brazil
Araraquara
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I just played for the first time today ans unless I'm missing some rule, the hideout at 30 guarantees a win.
It has 4 woman spots 2 spaces from it. So you can be sure to arrive at your hideout with a single coach ride, not giving enough time for any policemen to move.

On the double event, just note the first murder far away and the second at the spot 3. Done, no policemen can get near enough in a move to make an arrest and jack still can take a coach home.

What are the most common fix for that?
I think the Jack should only escape at the end of the second phase, this gives the policemen a chance to move and make arrests (even at the hideout). Our last game we found the hideout on the second night but couldn't make an arrest because he just coached there and there was nothing we could do.
 
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Michael Drog
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Ponte Vedra Beach
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Pretty sure your playing it wrong.
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Philip Mazzone
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Maspeth
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In case your not aware, Jack cannot enter his hideout via a Coach or Alley token. The best he can do is use them to land himself 1 spot from his hideout, and enter there on the following turn.
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Luiz Borges
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Ohh that solves it... We for sure were playing it wrong.
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Nico
Germany
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But I don’t want to go among mad people
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Oh, you can’t help that, we’re all mad here.
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Another point, in the third night, the second murder is his first move. This means the police moves first and if they just sit around the four possible spots around 30 this will be a guaranteed arrest.
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United States
Aventura
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Some hideouts are definitely better than others, which is why we make Jack's hideout random.
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Luiz Borges
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verandi wrote:
Some hideouts are definitely better than others, which is why we make Jack's hideout random.

Which method do you use to make it random?
 
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Nico
Germany
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But I don’t want to go among mad people
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verandi wrote:
Some hideouts are definitely better than others, which is why we make Jack's hideout random.


Mh, but if they choose always the same better hideouts, wouldn't this make it easier for the police? whistle
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You can't handle the truth?
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zhouluyi wrote:
verandi wrote:
Some hideouts are definitely better than others, which is why we make Jack's hideout random.

Which method do you use to make it random?
We use www.random.org
We pull it up on our smart phone, get a random hideout, and screen shot it for proof afterwards (although we have yet to actually ask someone to prove it)
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Matt Gordon
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crambaza wrote:
zhouluyi wrote:
verandi wrote:
Some hideouts are definitely better than others, which is why we make Jack's hideout random.

Which method do you use to make it random?
We use www.random.org
We pull it up on our smart phone, get a random hideout, and screen shot it for proof afterwards (although we have yet to actually ask someone to prove it)

We pull 2 random numbers, then Jack chooses between them.
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