Miguel (working on TENNISmind...)
(from Valencia, Spain)
My latest game: Big*Bang, a simple abstract about the first minutes of the Universe
My best-rated game: Tetrarchia, about the tetrarchy that saved Rome
Roll 3 but can move 2 and not battle same a blue spearmen in samurai battles and auxiliaries in c&c ancients.
I expect the auxiliary class of infantry to disappear leaving green units as skirmish light infantry with maybe some type peasant militia 2 dice and no ranged abilities
That would make the game easier to explain: 4-3-2, like cavalry...