Greeting BGG community. We have created a party board game called Barabonka and we need your feedback on it.
Players: 2-4 players
Size: Pocket size
Players get tokens or cards(still don't know) and try to win by winning tokens or cards by attacking other players.
Players attack each other by throwing a die and attack by throwing the die:
1 - Head or tails (Attacker chooses side first)
2 - Rock, Scissor, Paper
3 - Odds and evens (Attacker chooses odds or evens first)
4 - Hot hands (Attacker has one chance)
5 - Thumb war
6 - Not sure yet
2 Players play with 2 tokens/cards(Total 4)
3 Players play with 3 tokens/cards(Total 9)
4 Players play with 4 tokens/cards(Total 16)
We struggle to find winner of the game and we thought to limit the game in rounds or in time, but we are still not sure, if it is challenging enough. 3 Players and 4 players played long games, where we couldn't find winners after many rounds and it gets dull in the end.
What do you think about the game and any suggestions how to find goal/winner/winners in the game?
It seems like a fun family-style game. I'm not sure I'd label it as a party game, though, since only two people are really interacting at a time and your player count is low.
I also think you've got it backwards, increasing the amount of tokens per player at the higher player counts. Instead, you should have more tokens per player with two people than with four. Hopefully that should help your problem with the 3-4 player games dragging on too long.
Thanks for the nice words.
Our intention is to keep the game as a square always, thus we have for 2 players 4 tokens, 3 players 9 tokens etc.
The main issue we are having is that we can't find a solution to end the game. Is it rounds, is it suitable for family/party game to set timer...