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Star Wars: The Card Game» Forums » General

Subject: Decks with 2 core sets rss

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Phil Mechanic
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Played a few games with my friend's single core box and we've had lots of fun.

I'm thinking of buying my own core box and then swapping cards so we each have at least a couple of decent viable decks. E.g. one of us will have Jedi and Navy decks, the other will have Sith and Alliance decks.

Is this possible? If so, what would be the best way to do it? Split boxes completely (so all Jedi and Navy cards go to 1 person & vice versa), or mix and match a bit more for specific deck combos?

Aim here is so we both have some decent deck options if we're playing with others (or if one of us leaves their box at home).

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Michael Schwarz
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Yeah, if you're both okay with it, that works. If you ever want to finish out your collections, and get a second core, it could take some juggling to make sure everyone has the cards they should, but, there's nothing wrong with that idea.
 
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Steve Cates
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The only problem is that the really strong decks splash off faction.
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Kosit Phanthanusorn
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I think it works, and as you play more, you can get more stuff. It's especially fun if you have someone developing along with you as a player.
 
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Darth Ed
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I definitely recommend getting two core sets, but just keep them together and play with them together. I see little point in splitting the cards.
 
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Michael Schwarz
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I think what you'll find is, while there's nothing wrong with your plan, a lot of us have had bad experiences with splitting sets, then falling out with the other player over something unrelated, and being left with half a game.
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Phil Mechanic
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First "real" game last night using 2 core sets. First game, played open hands and used the handy rules summary in the BGG files section, to make sure we actually used every rule properly (not a fan of the SWLCG rulebook, emphasis on style over usability). Second game, same decks, but played properly.

Wow. Completely different game. I can totally see how people get hooked now...

(Jedi vs Sith, my Jedi won 1st game thanks largely to lightsabre enhanced Luke destroying 2 objectives in 1 turn using Trust Your Instincts. Sith smashed me 2nd game, largely thanks to putting Vadar and lightsabre out in turn 1, Palpatine in turn 2. I was never able to come back from that, despite a late rally from Luke)
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