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Subject: The Zombie Twelve! ... number three rss

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Ron
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Are you tired of dying off before you really get into the game? Do you follow games after death and wish you could interject? Do you just like posting?!

This is the game for you!

The Zombie Twelve!
An off-the-wall / not-so-low-complexity game of Werewolf!

Good Roles:

Seer
- Each night receives a vision of a target player and learns the players nature (Wolf/Not Wolf). The seer receives a vision on Night 0 of one randomly chosen player that is not a wolf. Thereafter, the seer chooses which player to view. If the seer is not present / does not give an order, they will receive a random negative view out of all players who were alive after lynch.

Hunter - If only two players remain in the game and the hunter is one of those players, then the good team wins even if the other player is a werewolf. He is brutal when killed. The brutal kill is mandatory. If there is no order in modchat then it will be selected at random.

Martyr- Each night, may choose one player, and if that player is targeted for night kill, the martyr will die in his place. The martyr may choose the same person consecutively without restriction. Notice that martyr does not work to stop lynches or the brutal retaliation ability.

Priest- Will be given a night order of "View Dead Player" and will be informed to the full role of said player. Alternatively, the Priest may inform the moderator that he would just like to monitor dusk or dawn, and he will be informed to the deaths that occur at that specific time. Specifically, the Priest will be informed of one of the following (if they are not killed):
The identity of one dead person
The identity of the current night kill (if the order is on N1, will be informed of N1's NK identity)
The identity of the next lynch (if the order is on N1, will be informed of D2's lynch identity)
This order is not permanent and you can change your view each night. This order is also not implemented via a standard Cassy game order. Please confer with the mod for specifics.

6 Villagers - Ordinary villagers with no special powers.
One Villager is an unknown Poltergeist. When the Poltergeist dies, they gain a one-time-use "Haunt" power. That Haunt power is the same thing as the standard PBF Witch - they can block the use of one power for one night. It will only stop the Wolves's Night Kill if the Poltergeist targets the last remaining live Wolf.

Evil Roles:

2 Werewolves
- The werewolves know each other's identity, and may private message/chat without restriction. Each night the wolves choose one target player to kill. There is no kill on Night 0. If there is a werewolf alive, the last night kill order will go through - even if the last person to place a night kill order has died since the order was given. (Example: Player A and B are werewolves. Player A selects a Night Kill target during the day, but is lynched. If Player B is still alive and has not put in a more recent Night Kill order, Player A's Night Kill order will be carried out.)
The first of the wolves is brutal and must kill another player if killed. The brutal is mandatory. If there is no order in modchat the brutal will be selected randomly from all of the non-wolves.

Sorcerer - The sorcerer is NOT a cultist in this game. The sorcerer still wins with the wolves, even if dead. Each night, he may view a player and find out that player's exact role (to include if they are a werewolf). He gets a random N0 view of either a villager or a werewolf. If the sorcerer is not present / does not give an order, they will receive a random view of all players that were eligible for the N0 who were alive after lynch.


Cultist - The cultist wins with the wolves, even if dead. At the game start, he is informed as to the identity of each Werewolf AND the Sorcerer. He has no other abilities.


Victory Conditions:

Good - All good players win if all werewolves are eliminated, or if the last two players remaining are the hunter and one werewolf.

Evil - All evil players win if the wolves achieve parity: if at any time the number of wolves remaining equals the number of non-wolves remaining, evil wins. However, if one wolf is left with the hunter, then good wins.

Draw - If everyone dies, then I win and all players end in a draw. (Actually impossible in this roleset ...)


Brutal Rules:

The Brutal Kill is simultaneous to all other actions, i.e.: The Brutal Werewolf is lynched and targets the Brutal Hunter. If the Brutal Hunter's order is still on the Brutal Werewolf, there is no other death.
If the Brutal's target died BEFORE the Brutal Character, then the kill will be chosen at random.
In the endgame scenario where there is: 1 Hunter, 1 Wolf, and 1 other non-wolf (Villager, Good special, Sorcerer), and the Hunter is killed and targets the wolf, the wolf will be killed, and good wins. Parity will be checked after all processing is complete.
If the first werewolf killed does not have a brutal order in, his brutal will be a random non-wolf, as selected by Cassandra.

Lynch Rules:

Each day players vote for one player to be lynched. The player receiving the most votes is killed. If there is a tie between two or more players, the tied player with the longest held last vote is killed.

Lynch time is 6:00 PM BGG Time. Votes cast with the lynch time time-stamp are counted. Votes cast after this time are invalid. Votes made during the night phase are invalid.

All votes must conform to the Cassandra Vote Tally System rules. (Will be posted once the game starts). If all living players vote night fall it will speed up the dusk. If there is a tie in the lynch votes, it will be broken by longest held last vote.


Roles will NOT be revealed on death (No Role Reveal).
There will be no access to Spoilers until after the end of the game.



Night Orders:

Wolves, Seer, Martyr, Priest and Sorcerer must all submit their night orders by Dawn. Dawn will be at 7:00 PM BGG time. Players can do this by using the Cassandra Game Order system in the Cassandra Chat System.

If all living players (including those with out night actions) click on the 'Lock Game Actions' button it will speed up Dawn.

Replacement / Posting Rules:

This is not a "Post For Your Life" game. However, anyone who does not communicate at least once during a Dawn - Dusk cycle will be put up for replacement. Valid communication includes:
Posting in the thread,
Talking in your Modchat in Cassandra, or
Geekmailing the moderator.
Exceptions will obviously be made for anyone that announces ahead of time that they will be away from the internet.
Players will be allowed to replace themselves (clicking on the replace icon indicates that you are near the internet - right?).

Please do not sign up for the game if you do not plan on being an active player. Thank you.
You are also required to show a proof of life prior to "12 hours before first dusk".
Please note that these are "bare minimums". The moderator has the right to hit the replace button in spite of your meeting the "one post per day" guideline if you are unresponsive to geekmails / modchat queries. This will not be done capriciously and will only be done after consultation with outside parties, to ensure objectivity.
Note that if I replace you due to lack of activity, I will not let you back into one of my Hi games until you can show in another game that you are willing to be an active member of the Village.

Please don't post after the Dusk/Dawn deadline, even if the mod has not told you to stop posting. Warnings will be given for first offences, but repeated offences might have consequences.

Making out-of-game promises to other players in order to influence their actions in a game is against the rules, so is quoting something told to you by the moderator directly from your hidden modchat, unless the rules of a game specifically say otherwise or the moderator has given you explicit permission. Paraphrasing such things is usually allowed.

Personal attacks or offensive language will merit a warning. Second offense will merit a modkill. Granted, this is subjective, so I will always get a second opinion before acting. Regardless, I'm tired of the hostility and the occasional attitude.
Police yourselves, please.



META RULES:

1. I will allow players to geekmail me before the game and request a role. They can do this by requesting a specific role, an alignment or "anything but".
2. Editing posts is discouraged, but in most cases, it will not elicit anything other than a "tsk, tsk" from another player. However, if you [vote nightfall] and then edit your post to cancel that vote, you will be modkilled. There are no second chances.
3. Deleting posts is considered very poor form. Unless you are deleting one of two identical posts, just let it go.
4. If you post game-changing information after the dusk/dawn time - for example, seer views, fake seer views, sorcerer views - you and a random member of your team will be modkilled. This is not negotiable.
A. This does not require the moderator to say "No posting." If dusk is at 4:00 and you post something that reflects 4:01, you are late.
B. If the moderator posts "No posting" at 4:00:15 and you post at 4:00:20, you have still posted after the no posting rule.
Accidentally continuing a conversation / posting a silly comment after the moderator has posted 'No posting' will not warrant any punishment (unless it is game-changing or repetitive).
It is YOUR responsibility to monitor for dusk/dawn.

Important changes for this game:
1. Players are expected to keep posting in the thread after they have been killed in-game. They will no longer be able to vote, but they can still have an opinion and offer ideas.
2. The Sorcerer is now a "Power Seer", instead of getting the standard 'View for Seer' ability. (Will be informed of the Role of the View target.)
3. The Sorcerer will not be informed who the Werewolves are before the game.
4. The Sorcerer will be added to wolf chat upon death. Neither wolf nor sorcerer will be removed from wolf chat, even if they die.
5. There is no role reveal upon death in this game - in any sense. Nothing announced in thread, no spoiler access prior to game conclusion.
6. There is a Priest in this P11. His role is flexible - see above.
7. When players die, their abilities cease - Seer, Sorcerer, Priest Views will no longer function. This includes if they are NK'd - they will not be given the result of their View order.
8. The Brutal Hunter's Retaliate Order will not be implemented if the target is either the Priest or the Seer.
9. Timing rules for dawn:
A. View orders are given
B. Night Kill is made
C. View results are given
(In other words, if you die by Night Kill, you will not get a result to your View order.)
11. Please note that there is still a Dead Chat.

Important Information:
Tiebreaker: longest held last vote
Lynch time: 6:00 PM BGG Time
Night Action Deadline: 7:00 PM BGG Time

Weekend Policy: This game will not run over the weekend.



This game will start when full*.
*The game will not start while linguist is the primary mod on any active non-Hi game.

Please let me know if you have any questions!

As an FYI, here's Snaak's "Guide to Playing Werewolf on BGG!" (now maintained by PeteVasi).

Here is a Dictionary of terms that are used often in our BGG WW games: /wiki/page/BGG_Werewolf_PBF_Dictionary

Here is a (not all-inclusive) list of Roles that are commonly used here on the Geek: /wiki/page/BGG_Werewolf_PBF_Role_List

BoardGameGeek and thecassandraproject both base their time functions on THIS server:
http://us.pool.ntp.org/
It doesn't account for your personal delay in posting, but it will help show you what time it is in BGG-land. Use the information as you will. (Basically, sniping is not forbidden, but if you mess it up, your team will suffer.)
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Ron
United States
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For consideration:

TheSparky wrote:


ThatFedoraGuy wrote:
Something I noticed about our community is that many of us have high ranking poster microbadges: mb mb mb mb

And some of us have these: mb mb mb

And some even have this: mb

But few of us have this: mb

This doesn't need to be.

------

I would like to encourage everyone to use mb more.

I know that we don't like to use it while in the midst of a game, but there is no reason why a game thread that has over 60 players only has 29 mb. (I'm looking at you, Massacre).

Thumbs cost us nothing, and are a great way to say, "Thank you!" or "Great Addition to our community!" or even just "Hey, I hear you bro!"

So here is my mb challenge:

devil Every game should have at least the number of mb as there are players.
ninja Any game you read and enjoy should also receive your mb.
zombie Any non in game post that you enjoy, gets your mb of approval.

We're a really supportive community. While I know we are not the For the Love forums, we can at least show the support we actually have.


In other words, read the Wolfie thread and don't be stingy with your thumbs!
 
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Ron
United States
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Want to join other games?
Here's my most recent advertising post.
 
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Ron
United States
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Saved
 
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Cassandra Project
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For an accurate player list, please refer to this post.

To sign up for this game go to
http://www.thecassandraproject.org/jeremy/werewolf/game/1649...
 
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Kevin Beck
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Kansas City
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Live Laugh Love Learn
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Can we add a cultist and a villager to the set? I think that would help.
 
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Ron
United States
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Make it a 14 player game? I can do that, sure. Done.
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Louisiana
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I think I'll give this a go. FYI, the lynch time above doesn't match Cassy.
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Ron
United States
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SerWave wrote:
I think I'll give this a go. FYI, the lynch time above doesn't match Cassy.
Thanks!
 
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Bishop of East Anglia
New Zealand
Lower Hutt, WELLINGTON
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I'm, I'm afraid there's been a mistake. The man who has been speaking to you is an impostor. He is not in fact the Bishop of East Anglia, but a man wanted by the police. I am the Bishop of East Anglia and anyone who doesn't believe me can look me up
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Think of me as the Bishop of East Anglia
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I really need to do something else. But then I should do a lot of things
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Peppermint Patty
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New York
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BRING IT ONNNNN
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Peppermint Patty
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SamNzed wrote:
I really need to do something else. But then I should do a lot of things


One game could be a fluke... takes at least two to make for a real friendship.
 
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Cassandra Project
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Player List According to Cassandra:
BerenCamlost
RoyalApe
TFang

3 players are signed up.

To sign up for this game go to
http://cassandrawerewolf.com/game/1649621
 
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Tokah
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Richmond
Virginia
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What about makers of other dairy products?
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Hah, I was just thinkivg about this game earlier as I go down my remaining Wolfie list! The previous iteration made my list of favorite games despite me only playing 1.5 days of it!
 
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Patrick Hill
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Nickname courtesy of Baby Cat! Uber badge courtesy of Natsume! <3
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"The way I see it, if you want the rainbow, you gotta put up with the rain." -Dolly Parton
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I just signed up on Cassandra, but don't tell Rorab or he'll kill me.
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Rob Wyles
United Kingdom
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Do your best, and that is enough.
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Assume at any given point I'm just screaming internally.
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BerenCamlost wrote:
I just signed up on Cassandra, but don't tell Rorab or he'll kill me.



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Yaaaarrrrr!!!!
United States
Michigan
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The_Rorab wrote:
BerenCamlost wrote:
I just signed up on Cassandra, but don't tell Rorab or he'll kill me.





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