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Subject: Games with resource markets like Power Grid rss

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Ian Kissell
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I really like the resource market in Power Grid where resources naturally fluctuate in price as resources are bought and sold.

Are there some other games that use this market? I can think of:
Archipelago
Navegador
Wealth of Nations

Are there any others?
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Harv Veerman
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Cavum and Cuba, in a way.
 
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H C
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Second Cuba, and will add the WP game called Archon I think.

Others...Container? Never played but that's what I heard.

A slightly different auction game take with fluctuating player based costs is Castles of Mad King Ludwig.
 
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Justus Jonas
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Planet Steam of course
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Russ Williams
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Some older games come to mind:

Trailblazer = excellent sf space economic microgame by Greg Costikyan with unusually realistic markets.

Executive Decision by Sid Sackson, part of the 3M Bookshelf series.
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Ed James
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Brass: Lancashire has 4 volatile markets for: money, coal, iron, and cotton.
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Ian Kissell
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mudhoney wrote:
Brass: Lancashire has 4 volatile markets for: money, coal, iron, and cotton.


I do like that aspect of brass, although I wish they were more "volatile."

I love this mechanic, but can't find a game that it is attached to that I like all of the pieces. I'm not a huge fan of standard auctions a la Power Grid, and I like a ton of stuff in Archipelago, but don't love the semi-coop bit.
 
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Was George Orwell an Optimist?
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First one I thought of was Silverton, which came out 25 years ago:



For a recent game, have a look at DRCongo:

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Dan Winnowski
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Test
Navegador
 
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Polis: Fight for the Hegemony
 
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Mark Jackson
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What is the sound of one card shuffling?
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Glen More maybe?
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Thanee
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Upon a Salty Ocean
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Bye
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Francois L-C
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Ah_Pook wrote:
Glen More maybe?


Yes Glen More have a simple yet really cool variable ressources cost system.
 
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Ian Kissell
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Cerberus777 wrote:
Ah_Pook wrote:
Glen More maybe?


Yes Glen More have a simple yet really cool variable ressources cost system.


I played Glen More once, but don't remember it having a market anything like Power Grid. Maybe I'm remembering wrong.
 
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Francois L-C
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KissellMissile wrote:
Cerberus777 wrote:
Ah_Pook wrote:
Glen More maybe?


Yes Glen More have a simple yet really cool variable ressources cost system.


I played Glen More once, but don't remember it having a market anything like Power Grid. Maybe I'm remembering wrong.


The center of the time track board is the variable ressources cost market. The rules only says to put the coins on it, but I prefer to put the ressources and it too, so it's easy for people to change the ressource cubes for the money, or take the money and put a ressource cube back.

 
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Steve
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KissellMissile wrote:
Cerberus777 wrote:
Ah_Pook wrote:
Glen More maybe?


Yes Glen More have a simple yet really cool variable ressources cost system.


I played Glen More once, but don't remember it having a market anything like Power Grid. Maybe I'm remembering wrong.

It does. A simpler version, but it does. I'm a big fan of Glen More. It's out of print, but the designer is working on a 2nd edition.
 
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Ian Kissell
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I like the mechanisms of Glen More, but unfortunately, the game is too abstract for me. I'd rather just play Kraftwagen.

Thanks for the suggestions so far. Nothing has really grabbed me yet, but I'm glad for the info.
 
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