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Star Trek: Ascendancy» Forums » General

Subject: Bajoran faction, the key to the 2 player mode? rss

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Maldus Alver

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So since there is no two player mode in Star Trek Ascendancy as it desperately needs a 3rd player. I was thinking that a neutral faction would be needed and some mechanics also on using that faction. Also thinking about other factions that can come into the game (Dominion, Tholians) Then it came as an idea. For the most part of TNG series the Bajorans were more of a nomadic people and not really a galactic power. They had little to no influence on interstate politics between the major powers of the alpha and beta quadrant. It wasn't until DS9 that they became a central figure and a major influence in the galaxy with the discovery of the wormhole.

So I was thinking why not have them either as a playable empire Bajoran Provisional Government or as a neutral faction for a two player game Bajoran Occupational Government and add mechanics that make the Bajorans act like their own faction and have Bajor sort of be a Mecatol Rex becoming a pivotal planet in the scale of the game for politics and military resource. Capturing the planet gives you plenty of resources from culture/ research/ production but for which player that controls it will have to deal with Bajoran Resistance doing terrible things to your side.

What other mechanics and rules you wold make for a neutral faction in a 2 player variant?
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