The rules say that while traveling at impulse or warp you may not enter or pass through sectors containing hostile ships. The rules also say that ships in warp are not considered to be on the board at all until they exit warp.
This leads me to wonder if a ship in warp is considered to pass through anything if they are not even considered to be on the board. They would definitely have to abide by the restriction on entering (exiting warp in) a sector that contains hostile ships, but shouldn't they be able to ignore the restriction on passing through?
Last edited Sat Oct 15, 2016 9:53 am (Total Number of Edits: 1)
The one exception in the base set is the Adv. Romulan Cloaking Device Advancement. That would allow warping past enemy ships.
And I expect we'll see more special movement exceptions in the expansions. For example, the Ferengi have one fleet that can end it's movement in the same sector as enemy ships (although it specifically mentions that it cannot warp past enemies).
A ship at warp is not considered to be on the board, true. However, a ship at warp also cannot move. Only when you use a command to have that ship exit warp can it move, at which point it's no longer at warp, and is thus back on the board.
OK...makes sense. I guess the significance of ships in warp not being on the board is limited to the fact that ships in warp do not block movement of rival ships and that they are never considered to be adjacent to or in the same sector as anything else.