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Sea of Clouds» Forums » General

Subject: Tossing up between Sea Of Clouds and Celestia... rss

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Cameron Brett
Australia
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Both games look great, with a similar theme (one more explorer-themed, one more piratey), and both look compatible with both my family and gamer group.

Which should I go for? What aspects make them distinct from each other?
 
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Milan
United Kingdom
Kings Langley, Herts, UK
Hertfordshire
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NOt played either...I'm inclined more towards Merchants and Marauders, but between Celestia and Sea of Clouds, I'd go with Celestia...it feels more polished.Tom's reviews also favour Celestia.
 
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steven smolders
Belgium
Heist-op-den-Berg
Antwerpen
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Love to play boardgames with my family and spending time toghter
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I only played Celestia but the game encourage you to try and trick your companions in letting the believe you can't go further. It's pretty interactive and lots of table talk. You can play cards out of your turn to help or maybe sabotage the flight.

From what i heard and saw of Sea of clouds it seems its more trying to just get better loot and cards. And there wouldn't be as much table talk in the game.

edit : i like Celestia so much i bought the expansion and the new playing mat for it.
 
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Marc Smith
United Kingdom
Sheffield
South Yorkshire
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Having now played both, I would definitely recommend Celestia over Sea of Clouds. Both are quick games but the push your luck element comes more to the fore with Celestia and it scales well.

Sea of Clouds is just too random. As another reviewer put it, it feels like you are simply a bystander as the game plays out. The set collection didn't work for me as I never saw the same elements to collect again. I lost every battle as I never had a chance to pick up powerful pirates. So I just sat in the corner getting steadily drunk on rum. In a 4-player game, 2 scored highly, and 2 barely registered a score, and none of us felt that this had anything to do with skill or the choices we made. Not inclined to bother trying it again. The production values are high and it might be more nuanced/balanced than I am giving it credit for, but I don't intend to find out.

Celestia is just pure fun. Yes, there is lots of luck, but it just feels right. I have played with 2, 3, 4 and 6 players, and whilst it is certainly better with more players, I have enjoyed it at every player count. The production is beautiful. I love the whimsical, fairy steampunk art, and the 3D airship is gloriously over the top. I like having to constantly make decisions on whether to trust the pilot, or bail out and take a lower value card. I also like the ability to hoard the Turbo cards to give yourself a better chance to continue a journey once other passengers have bailed. I would have liked more chances for passengers to be able to help the pilot, but I understand that this is remedied in the new expansion. A great, simple game!
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Juraj Sulik
Slovakia
Bratislava
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Having played both games yesterday one after another with 4 players, I can say that Celestia came as the better one of the two.
It's more interactive, more tense and simply just more fun. All players enjoyed the game and immediately requested playing a second time.

While I enjoyed Sea of Clouds as well as a light filler, two other players didn't liked the game because of the high luck factor and lack of choices.
I still think it's a fine game for casual or family play, but you're just taking what you're dealt (or what's left) and that's it. In Celestia there is much more table-talk, bluffing and it plays up to 6 players.
 
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Cameron Brett
Australia
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Thanks for your responses everyone. I actually bought Sea of Clouds as a Christmas gift for my children. Committed now!

I'll see how we go.
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