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Federation Commander: Klingon Border» Forums » Variants

Subject: Quick and Dirty Campaign System for Fed Com rss

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Timothy Linnemann
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I've been looking for an easy way to get a little drama and context into my Federation Commander games without going off the deep end. I know there are some other options out there, but I decided to try adapting the Empire War system from Talon, and I'm pretty excited to start play testing.

There's a lot here that will probably need fixing, but asymmetry was one of my design goals (balance be damned!). It'll be fun to at least see if the Romulan invasion I've constructed was doomed from the start...or not.

Also, the orders of battle are given with limitations on models and counters based on just my personal supply of gaming materials. Feel free to ignore/adjust.

I have two scenarios drafted: one that is Fed/Kling and the other that is Fed/Rom. I'm not sure if anyone else is interested in these, but I thought I'd share what I've done! Thanks for taking a gander!





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Matt
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Very interesting. I have been working on a campaign also a sort of quick and dirty version... It has no map but is all scenario generation and assigning units to deal with them from a limited pool.

I like the concept of actually having a map and of areas having actual values. My economics is all just values that can be changed depending on winning and losing scenarios.

Few people seem to play thins game I am just glad someone is still trying to create stuff for it. A campaign setting is just what it needs to spice it up a bit.

I'm still doing an official write up of what Ive got but when its done I will toss it up on the geek and let you know.

I will take a strong look at what you've got here and let you know what I think.

Best of luck.
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