Rules attached to Vegas state
An enemy unit connected to an Agitator or Vegas HQ (notice that Vegas HQ’s special feature only works in one direction) is automatically taken over and treated as friendly.
ok got that the enemy unit has to be adjacent and in the hex faced by the single connector on the base or agitator
The unit stays friendly for as long as it’s in direct contact
with Vegas HQ.
Does that mean if the Vegas HQ changes its facing but stays adjacent the controlled unit it stays friendly, we had assumed so since it is still in direct contact. If so by repeatedly turning the HQ can control up to 6 units?
I assume the agitator module works exactly the same.
We have always understood that "in direct contact" means connected via the agitator. So rotating the HQ or module would give up control over the enemy.