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Onward to Venus» Forums » Variants

Subject: Remove randomness variant rss

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Wouter B
Netherlands
Amsterdam
Noord-Holland
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Just some idea's I didn't work out, and play-tested, but wanted to share:

1. Remove the crises

Apparently most people here like the crisis, but I don't. If it is removed this saves gametime and a random element. Remove all the crisis tiles from the game.

2. Less random card pick

When you pick 1 card, pick 3 cards and choose one (and when you pick 2. pick 4 and choose 2).

3. Pay money to mitigate bad throws

Two money makes you move up one pip, to a maximum of 3 (= 6 money), the skulls still count for damage effect.

 
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David Espada
Spain
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Perhaps a good variant, although personally I don't see removing crises. They are the greatest factor for a tense game, in my opinion, and can be used creatively for forcing enemies in compromised situations.
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