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Subject: Does anyone play the standard game after their first play? rss

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Steve
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As the designer acknowledges there's more luck in the standard game. ("Hey look, Arctic Algae in my opening hand. Good luck everyone!")

I don't plan to play the standard game ever again. With the Corporate Era cards you have a greater chance of recovering from a bad opener. How about you?
 
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Tyler Gingrich
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I like to play with most of the Corporate Era cards mixed in. My wife doesn't like "gotcha" cards very much so I've dropped most of those out (Sabotage, Raiders, etc).

I haven't thought about the "recover from a bad hand" aspect of this until now. I'll have to see how that goes with more games.

I've played a lot solo and some 2-player games so far.
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Geeky McGeekface
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Still undecided if the additional time the Extended game takes is justified by better gameplay. I also kind of prefer starting off with a production of 1 in every category (not only does it accelerate things, but it often makes it easier to target the leader with the Take That cards). Still, a lot of the Corporate Era cards are fun.

Beginning corporations? Of course. Drafting variant? Absolutely. Extended game? Not sure. I'll have to play it some more to see which I prefer.
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Jeff Noel
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If everyone has played before, and the extra game length isn't an issue, then I will probably always play with Corporate Era.
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Florian Ruckeisen
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jeff0 wrote:
If everyone has played before, and the extra game length isn't an issue, then I will probably always play with Corporate Era.

I feel the same way. I just love the more intricate engine building.
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Bill Buchanan
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Corporate Era with draft is the only way to play ...
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Matt Smith
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Love CE and the Corporation cards. I haven't tried drafting yet.
 
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Peter Mulholland
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First game was five players, none of us had played before. We played with Advanced Corporations and drafting (but not the Corporate Era cards) and had no issues at all. We are all experienced game players but its really not difficult. Next play we'll chuck the corporate era cards in.
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Roger Brown
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I've played twice. First time with 4 first time players. With the Beginner Corporation and the standard deck. The 2nd time was with 3 of the same 4 players (2 and me) and we played with corporations and the corporate deck. Both times we did card drafting. It was much longer but I didn't mind that. I liked it. It was fun and quite a ride. But, having said that, I felt that there was more randomness in the corporate deck, especially the blue card actions that let you draw a random card each round. And since none or almost none (I think) of the corporate deck cards terraform, it seemed the tension for tile laying and parameter bonuses was diluted. Interaction seemed rare.

Next time I will play with 3 first timers and do the regular deck again, but I'll just have to try both.

And, as I think about it I really don't know why after some experience, that players couldn't use selected cards from the corporate deck.
 
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Jacob Fryxelius
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stevepop wrote:
As the designer acknowledges there's more luck in the standard game. ("Hey look, Arctic Algae in my opening hand. Good luck everyone!")

I don't plan to play the standard game ever again. With the Corporate Era cards you have a greater chance of recovering from a bad opener. How about you?


I'm not sure I did. I have said though, that the Beginner Corporations are more luck dependent than the named ones; you can draw a hand full of synergies, or a much weaker hand. With a Beginner Corporation you just take what you get, while with the named corporations you choose which cards you buy to your hand (fewer useful cards means more money left for actually playing cards).

Side note: Early Arctic Algae is very strong, but can be countered by asteroids and by avoiding placing oceans. Giant Ice Asteroid is fun - place oceans to give them plants, only to immediately smash them to peices!
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Danny Perello
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My first game was with 4 players, advanced corporations and corporate era cards. We missed the rule a out starting all production at zero though so while it went a little quicker than it should we all managed just fine.

Second game was 5 player, same cards and proper production and again played fine.

My third game was with 3, 2 being new so I tried keeping the corporate era cards out and while everyone enjoyed it I don't think I'll play with the smaller deck ever again.

Next time I want to do the draft as well. It will certainly cut down on the luck of the draw.

I guess what I'm trying to say is if you have new players but they are experienced gamers, I think the full game would be fine, maybe not draft the first game though.
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Clyde W
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Played 3 times after learning from rules. Always with real corps, always with drafting. Once with CE.
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Dave Lartigue
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I've avoided playing with the Corporate Era cards so far because I'd really like to explore the "basic" environment first. I'm enjoying it so far and knowing that I already have a sort of expansion included for later is really nice.
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Chaddyboy
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We just skipped the standard game altogether after learning the game from the rules. For experienced gamers, it's not hard just to start with the whole shebang.

We haven't used the drafting rules though, as it seems like it would just make the game longer for not much payoff (although I also enjoy the aspect of just getting random cards and making the best of them).
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Jack
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Chaddy - I'm with you - a big fan of tactical read-and-react gameplay here.
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dave bcs
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With large amounts of players (4 or 5) has anyone found the game to end too soon (not enough engine building or turns per player, as opposed to overall playing time which will be long with more players anyway) if you play with the one production per resource start? It seems like Mars could get terraformed before anyone could do too much themselves.
 
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stevepop wrote:
As the designer acknowledges there's more luck in the standard game. ("Hey look, Arctic Algae in my opening hand. Good luck everyone!")

I don't plan to play the standard game ever again. With the Corporate Era cards you have a greater chance of recovering from a bad opener. How about you?


My impression is the opposite. The starting 1 production of each resource in the standard game makes it easier to recover from a "bad" starting hand.
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