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Betrayal at House on the Hill» Forums » Variants

Subject: speeding up phase 1 rss

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C Smith
United States
Georgia
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so i would never get tired of Mr Haunted House as i call it (now with expansions i call it Mrs Haunted House)

but my group is a little tired of the exploration phase of the game and want to get to the haunt sooner. i have an idea for this,

what if exploring a new room didn't end your movement for the turn?
*unless* it was an omen room. this accomplishes 2 crucial things:
1) gives everyone the possibility of discovering an omen per turn
but no more than 1 omen per turn

2) lays out sufficient rooms to make the haunt viable

by this tactic the haunt could start in round 2 or 3 and still
have a decent house

thoughts?
 
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Craig Groff-Folsom
United States
Grand Rapids
Michigan
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Try this thread from 9 days ago.
 
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