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Star Wars: Imperial Assault» Forums » Rules

Subject: Sympathy for the rebellion questions rss

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Tom Jones
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I am the imperial player. I am getting ready for our next game but I have a few questions

1. At the end of the round do I remove troopers that have a recruit?
2. For each recruit I gained in a round, I increase one recruit by my threat level. However considering round end events happen after deployment, I can't spend this threat becaue I did my deployment already. So I can't bring the troopers with recruits back?


Considering there is no time limit and the emperial player need 8 out of the 12 tokens in the map. This sounds like an impossible mission for the imperial.



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Pasi Ojala
Finland
Tampere
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Get the Imperial Assault Campaign module for Vassal from http://www.vassalengine.org/wiki/Module:Star_Wars:_Imperial_Assault
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Yes to 1 and 2 as per the mission rules, and almost yes to the third one.

Yo can see one playthrough from:
May the Fourth Be with You - SWIA010 - FINISHED 20160116
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Tom Jones
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Thank you. I will watch the videos. Any tips on how to win as imperial?
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Christian Gienger
Germany
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That's not a video. If the rebels play it smart, it's very hard for you.
It also depends on when in the campaign you play it.
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