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The Colonists» Forums » Rules

Subject: Sustenance phase confusion rss

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John Burt
United States
Portland
Oregon
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I'm trying to figure out how the sustenance phase works. It appears from rules that it is not enough to be able to feed your workers using stored food, but you also must have the production to feed them all? Or am I reading that wrong, and you must simply have enough food available to feed your citizens/merchants?

Here's a hypothetical scenario:

End of year, just before sustenance phase: have 1 food in storage, one citizen on a factory, no food production buildings.

What happens next?
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Tim Puls
Germany
Oldenburg
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The citizen eats the 1 food and is happy. The 1 food is gone.
If you had also 1 food production you could choose how to sustain your citizen. Either take the 1 food from the storage and put the newly produced food on the hunting lodge or take the newly produced food and keep the 1 food in the storage. Your choice.
Or short: existing food + produced food - demanded food = new number of food in village.
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John Burt
United States
Portland
Oregon
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wredo wrote:
The citizen eats the 1 food and is happy. The 1 food is gone.
If you had also 1 food production you could choose how to sustain your citizen. Either take the 1 food from the storage and put the newly produced food on the hunting lodge or take the newly produced food and keep the 1 food in the storage. Your choice.
Or short: existing food + produced food - demanded food = new number of food in village.


Thanks Tim!

also, if I don't have enough food, then is it the case that the worker must be placed back on its residence building (made unemployed)? Or would it be removed from my board (starved?). If the worker becomes unemployed, would I be able to re-employ him in the next round as usual?
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Tim Puls
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Nobody is dying in my game.
Unpaid citizen just go home and relax. As soon as you pay them again they will work again. They are not resentful.
So yes. You can re-employ them.
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John Burt
United States
Portland
Oregon
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wredo wrote:
Nobody is dying in my game.
Unpaid citizen just go home and relax. As soon as you pay them again they will work again. They are not resentful.
So yes. You can re-employ them.


That is truly awesome. My wife can't stand the feeding mechanism in Agricola. She takes it very personally!
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Geppo Muzzak
Italy
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So, following this example, you can take the food from the hunting lodge or the storage or the warehouse? Or... is it like the actions (mandatory from storage)?

EDIT: found on page 16 - any option is viable with sustenance.
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