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Subject: Best Deckbuilder rss

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Troy Underwood
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Hey guys!

I am itching to buy a deckbuilder for my wife and me, but I can't decide which one would be best. I have read other forums that day that Dominion is a must have, but I am concerned that Dominion receive a much of it's praise for being innovative. Is there another game that has improved upon the deckbuilder formula? If this is in the wrong place, please forgive me. I am new to this amazing community.
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Keith B
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Just played Clank!: A Deck-Building Adventure for the first time this weekend. Really enjoyed it.
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Troy Underwood
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I have heard that is a great game. Thanks for the reply! Do you feel that it is on the lighter side of deckbuilders?
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Matt Brown
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If you want improvement on the mechanic itself, nothing beats Dominion. If you want something else added like theme, well, there are a lot of other deck builders that are better.
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Derek Imboden
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I really love deck builders. Here is the result of my research.

Thunderstone Advance is great. It is one of the ones that came right after Dominon. The other is Ascension. I really prefer Thunderstone Advance. It has some great theme to it.
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Daily Grind
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There are now hundreds of deckbuilders out there. Dominion is one of the first and its still great, but one of its strengths is just how many expansions there are to keep it fresh. If lacks theme and has very little player conflict, but maybe that's what you're looking for.

There are more attacky Deckbuilders: Ascension, Shadowrift, Thunderstone, Star Realms
There are co-op deckbuilders: Legendary Encounters Alien, Big Book of Madness, Shadowrun Crossfire, Sentinels of the Multiverse
There are other low-conflict competitive: Eminent Domain, Helionox
There are dominion-esque games with different themes: Cuisine a la Card
There are board games which have deckbuilding elements: Roccoco, Mistfall, Lewis & Clark
And a pure Solo one: Friday

And that's just off the top of my head.
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Dan Nace
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Don't forget trains, which combines deck building with area control.
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Simon Gosalvez
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+1 Clank! and Eminent Domain

Personnly, I think Artic Scavengers is very similar to Dominion but with more interaction and a better theme.

I didn't play Thunderstone Advance but it really appealed to me! I want it but it's hard to find and there's also a new version coming soon to kickstarter early 2017. Looking foward to it
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Jason Long
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Arctic Scavengers, all the way.
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Troy Underwood
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Thank you for the info! I am not quite sure what I want, but I will be looking into all of your suggestions.
 
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Brian Rayburn
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Sentinels of the Multiverse is not a deck builder, it is a standard card game. Every card you are going to have in your deck is there from the start, with no customization.

I'd suggest getting Star Realms on your phone, tablet, or PC. It is free to play against the AI. Ascension also has a free version.

Legendary Marvel is also really good, as long as you ignore the VP scoring at the end, and just play it as a regular co-op game.
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Shawn Harriman
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Pandeminatic wrote:
Don't forget trains, which combines deck building with area control.


Not area control at all. Route / Network building on the board.

Trains killed Dominion and Thunderstone for us.

Fast play with lots of variability when combined with Trains: Rising Sun.

Best deck builder for me hands down.

Ascension: Deckbuilding Game gets a nod as well.
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David Gregg
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If you're looking for high interactivity and some vicious PvP I hear Nightfall is where it's at
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C&H Schmidt
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I still think Dominion is a solid choice, unless you find that too dry and not thematic enough.

I personally really like Valley of the Kings, a deck builder in which eventually dismantling your deck is as imporant as building it.

The Big Book of Madness is a neat and challenging cooperative deck builder, if you want to try that sort of thing. (Admittedly it gets slightly more exciting with more than two players, but we still enjoy it with two.)
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Mage Knight!

(lol)
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Joel Carr
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Also Aeon's End is apparently quite good(although not on the market yet.
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Abel Kim
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Aeon's End
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Jordan S.
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Here is a list of all the deck-building games I've played, in rough order of personal preference and with some notes on my experience:

Shadowrun: Crossfire - Not for everyone and very difficult, especially if playing with less than 4 but an otherwise excellent game. Meant to be played by the same group of people repeatedly for the best experience.

Legendary: A Marvel Deck Building Game - Probably my favorite "pure" deck-builder. Cool combo-potential. Great art and theme. Play it fully co-op. Solid.

XenoShyft: Onslaught - Some really clever additions to the genre here, with each player having a specialist role. Clean, mean and a bit challenging.

Star Realms - Interesting, attack-heavy game and solid in design. The base set got repetitive pretty quickly for me but maybe some expansions would help with that.

DC Comics Deck-Building Game - I like this just a smidge above Ascension, if only because of the theme and artwork. As "standard" deck-builders go, it's a good, if unspectacular, game.

CapCom Street Fighter Deck-Building Game - See DC Deck-building Game above.

Ascension: Deckbuilding Game - A neat twist on the Dominion formula, giving the player 2 currencies to juggle. I personally prefer Legendary over this today.

Dominion - The one, the original. It invented a genre and I don't think it could be argued that it isn't a solid game, but it's also pretty basic by today's standard. Meh.

Trains - Kind of like Dominion with a board thrown in. It was interesting the first time but I think I'd rather just stick to the original.

Thunderstone Advance: Towers of Ruin - I did not care for this one much at all. There's a cool theme there but several of the mechanisms seem counter-intuitive and clumsy to me. Maybe if I had played it back when it was new, I would have had a different experience. As it is, I don't think I'd ever touch it again.
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Matt Brown
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Thunderstone is also getting a new edition, so even if you like the idea of it, don't drop mad coin on getting the OOP stuff.
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Julien K
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If you plan on playing with 2 players, Star Realms is a very nice and cheap introduction to the whole genre. Not much combo per se like dominion, but at the same time, not much to scare anyone. Easy game, cheap game, great game.
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Matt Brown
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Webhead123 wrote:
Trains - Kind of like Dominion with a board thrown in. It was interesting the first time but I think I'd rather just stick to the original.


The base set for Trains has virtual copies of Dominion cards. The feel is different, and Rising Sun further made the play different. Dominion is very combo heavy as where Trains isn't at all since you are constantly mitigating waste.
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Alison Mandible
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Dominion is still a great game. There's a new edition that makes the base set even better. If you want to get into deckbuilders, get Dominion, play it a hundred times, and then decide which aspects of the genre you want to explore with other games.
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Alexander Winnefeld
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As already stated, Dominion is still the most pure incarnation of the mechanism and has a ton of variety through all the expansions. (My personal rating: 8.5)

If you like Fantasy, Thunderstone Advance might be for you. I like it very much, my wife does absolutely not. Plus, it is out of print at the moment and you would either have to pay ridiculous prices or wait until the new edition comes out. (Personal rating: 8)

I liked Trains, as others said, it is like Dominion with a board. Fighting against worthless waste cards cluttering up your deck is one of the central themes of the game - I did not really enjoy this aspect. Also, without expansion maps the base maps feel a bit too big for two players. (Personal rating: 7)

Star Realms is the quick, in-your-face fight-your-opponent two player option. (Personal rating: 6.5)

My wife recently declared Dale of Merchants her favourite deck builder. It feels a bit like a race and is the only deck builder I have played where your deck tends to shrink instead of growing bigger and bigger. Here, your comboing ability is mainly restricted by the fact that you often want to play the shiny new cards you bought in your tableau instead of keeping them in the deck for their abilities, because that is how you win the game. From what I have heard, Valley of the Kings is similar in this aspect, but I have not played it. (Personal rating: 8)

Have fun buying cards and shuffling decks
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Jason
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Personally, I prefer co-op when playing games with my girlfriend, and theme is important to me. Legendary Encounters: An Alien Deck Building Game is my recommendation.
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Mike Spartz
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My favorite deck builder is Core Worlds. It's the only deck builder I am aware of that allows long term planning outside of "if I get these cards, it will cause this combo eventually".

It also helps that I absolutely love the theme and the art of military conquest of planets in the distant future with a very strong "Foundation" vibe from the art.
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