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Islebound: Deep Fog» Forums » General

Subject: Has anyone played with this? rss

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Armand
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Your choices of destination, other than other players' home ports, are reduced to two. One of the two requires a die roll. Roll low and you lose your turn.

I'm not 100% sure I have that right, and to be honest I hope I don't, because it sounds just awful.

Granted, you can't judge a bit without playing it, but maybe in this case my completist nature gets trumped by my dislike of game design cribbed from Snakes and Ladders...
 
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Brenna Asplund
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Re: Has anyone played with this? Seems kind of crap...
Actually, because each sea board contains three locations, your choice of destination is actually reduced to six if you exclude players' home ports, with three of those requiring the die roll to reach.

There are also ways to reduce the difficulty of the die roll in order to reach the board that's currently in the fog.

I'm not exactly an unbiased voice, but I genuinely think the Deep Fog variant is a lot of fun. It's fast moving and involves a lot of interesting strategic decisions. You may need to employ different strategies then with a static board, but the strategic depth is still there.
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Armand
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Ah, my bad, I forgot there are three locations on a board. Edited the thread title.

Thanks for the explanation
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