Day 4 of our Essen panel discussions features a conversation with Matt Leacock and Antoine Bauza.
It’s been nearly a decade since the publication of Pandemic and Ghost Stories, two of the most influential cooperative games during the current renaissance in modern board games. Both were published in 2008 and both met with critical and commercial success. This success helped drive interest in the genre as a whole - so much so that nearly a quarter of the games published today incorporate some element of cooperative play.
Matt Leacock (designer of Pandemic) and Antoine Bauza (designer of Ghost Stories) discuss their passion for cooperative play and the challenges and differences in designing cooperative games.
You can listen to the panel at the link below or find The Spiel on iTunes.
Thanks for listening.
- Last edited Wed Oct 26, 2016 6:49 pm (Total Number of Edits: 1)
- Posted Wed Oct 26, 2016 6:49 pm