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Subject: The Spiel at Essen 2016 - History in Game Design rss

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Stephen Conway
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Whether they are exploring political revolution, biological evolution, winemaking or early American history, each member of our esteemed panel shares a deep and abiding passion for history. And this love has a direct impact on their games.

From research methods to the balance between simulation and gameplay, the panel discusses how and why they incorporate history into their game designs.

Our panel features:

Martin Wallace (Age of Steam, Brass, London)

Vital Lacerda (Vinhos, CO2, Kanban, The Gallerist)

Phil Eklund (High Frontier, Bios, Origins, Greenland)

Max Michael (Credit Mobilier, Empires of the New World)

You can listen to the panel at the link below or find The Spiel on iTunes.

http://thespiel.net/?q=node/1296

PLEASE NOTE: There was a technical glitch with Martin Wallace's microphone during the recording. I was able to salvage his contributions using sound from other panelists' mics but you will notice a difference in the audio quality during those sections.

Thanks for listening.

Spiel on!

 
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Guy H
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Cool - will definitely check this out once the 4 year old has been shoehorned into bed! Thanks!
 
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Stephen Conway
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You're welcome! Hope you enjoy it.
 
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