$30.00
Recommend
3 
 Thumb up
 Hide
24 Posts

Terraforming Mars» Forums » Strategy

Subject: Search for Life, worth it? rss

Your Tags: Add tags
Popular Tags: [View All]
Jeremy DuCharme

Peoria
Illinois
msg tools
mbmb
I was thinking about the Search for Life card. Another player at a recent game that went eight generations played it from his opening hand, then used the action every generation. On the final generation he got his one and only microbe card on the top of the deck.

And looking at file posted with the number of tags total in each deck (with an without Corporate Era cards), well he seemed to have gotten lucky.

There are thirteen microbe tagged cards out of one hundred and thirty seven cards. Or a bit less than a one in ten chance pulling one, and given you have to pay to play, and pay to flip, and possibly pay for the card itself? Well it seems very few VP for all the credits you have to lay out for it.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Jeff Thornsen
United States
Nottingham
Maryland
flag msg tools
designer
Avatar
mbmbmbmbmb
It's still worth playing if you can utilize the Science symbol to score the Scientist achievement at the end of the game, even if you fail to actually score the 3VP for finding life. It's a fairly cheap card that gives the Science symbol.
9 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Chaddyboy
United States
Olathe
Kansas
flag msg tools
admin
designer
Bloooooop.
badge
Bluuuuuurp.
Avatar
mbmbmbmbmb
At $3 to draft, and $3 to play, it seems like a pretty decent risk/reward to then spend $1 each generation in the hopes of hitting a microbe tag for 3 points.

Even if you miss, it's often nice having blue action cards to use as a stalling tactic. For example, if I have a card in my hand that gives me something per city played, those extra actions allow you to stall for longer to see if someone is going to put a city out before you play it. This is a cheap one to get to the table and use.

It also has a very cheap science symbol which can be useful.

Worst case scenario, maybe you end up wasting $16 if you play it early and it repeatedly fails, with hopefully some of the stalling helping you out, and maybe the science symbol doing something for you. Best case, you get 3 points for $7, which is outstanding.
14 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastian Stückl
Germany
flag msg tools
mb
There has been another thread about this card already:
https://boardgamegeek.com/article/23820252#23820252

That said, the card hasn't been thoroughly discussed yet.
Of course, the science symbol can be relevant, as can be taking a cheap action to delay the relevant ones that depend on opponents
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Matt Price
United States
San Francisco
California
flag msg tools
Member of the San Francisco Game Group since 2005
badge
This is a customized Bane Tower from the game Man o' War
Avatar
mb
I'm brand new to the game, one solo game only, but it seems like such a waste to use one of your precious actions every generation...

Am I missing something here?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Blougaville
United States
Highland
Indiana
flag msg tools
Matt,

You can take as many actions per generation as you are able. A lot of people seem to have missed that. Players keep taking turns of 1 or 2 actions until they pass. Check around on the forums for much discussion about this.
12 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Florian Ruckeisen
Germany
flag msg tools
mbmbmbmb
Search for Life is a gamble for sure. The odds of success will vary depending on how many microbe or non-microbe cards you've already seen played or discarded, so I will factor that in when trying to decide whether or not to play it. Card draft of previous rounds will also give you an idea about how many microbe cards are already "out".

The cheap science tag alone can end up being worth 3 VP with the award, too.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
g colhoun
United Kingdom
Unspecified
Northern Ireland
flag msg tools
Avatar
mbmbmbmb
In a game yesterday a player got lucky twice. 6 points for minimal investment. I think it's definitely a decent card.

Thank you for the rule correction on this one.



 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastian Stückl
Germany
flag msg tools
mb
genoan wrote:
In a game yesterday a player got lucky twice. 6 points for minimal investment. I think it's definitely a decent card.


You can't score more than 3 points with Search for Life.
You can't just find life twice. It's either there or it isn't.

Sebastian
15 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Joshua Schutte
United States
Columbus
Ohio
flag msg tools
mbmbmb
Each VP is worth about 8 MCR or more, so if you hit and spend less than 24 in the process it was worth it. We've yet to see it work, missed 8 times in one game, 7 times in the next.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Chaddyboy
United States
Olathe
Kansas
flag msg tools
admin
designer
Bloooooop.
badge
Bluuuuuurp.
Avatar
mbmbmbmbmb
Bastinator1 wrote:
genoan wrote:
In a game yesterday a player got lucky twice. 6 points for minimal investment. I think it's definitely a decent card.


You can't score more than 3 points with Search for Life.
You can't just find life twice. It's either there or it isn't.

Sebastian

Yeah, the card says you score 3 points if there are 1 or more microbe resources on the card, not for each microbe.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Matt Price
United States
San Francisco
California
flag msg tools
Member of the San Francisco Game Group since 2005
badge
This is a customized Bane Tower from the game Man o' War
Avatar
mb
blougaville wrote:
Matt,

You can take as many actions per generation as you are able. A lot of people seem to have missed that. Players keep taking turns of 1 or 2 actions until they pass. Check around on the forums for much discussion about this.


lol, yes i just saw that... pretty funny. at least I'm not alone in making that mistake. Thank you!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Jarrod Babel
United States
Terre Haute
Indiana
flag msg tools
Avatar
mbmbmbmbmb
You are certainly not alone in thinking this. I just reread the rules for the third time and couldn't decide which was the correct interpretation. Glad I did a search and found this. Makes the game much more feasible now knowing you can do more than 2 things a generation.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Deb Cutler
United States
Cross Plains
Wisconsin
flag msg tools
Avatar
mbmbmbmbmb
It is a fun card to play. Will you succeed or won't you? A bit of light hearted fun is always worth it.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Peter Card
United Kingdom
Didcot
Oxfordshire
flag msg tools
mb
Nikas Zekeval wrote:

There are thirteen microbe tagged cards out of one hundred and thirty seven cards. Or a bit less than a one in ten chance pulling one


That's approx 90% chance of failing each generation. Over ten generations that's approx 35% of failing every time.

Having said that, the one game I played it, it never came up. As was recently demonsrated, odds of 2:1 against come up one time in three :-(
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Peter W.
msg tools
mbmbmbmbmb
In a 5p play one of us searched for life from generation two on. In the very last moment, when all has been explored, he "found life" and won the game because of these 3 points.
I think, this event for me is worth playing the card whenever I got it...
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Paul Couch
msg tools
mbmbmbmbmb
It has one other effect (as far as i can see). It reveals but does not discard the top card of the deck. One player then used the card spots to grab that card, knowing what he would get. If you use it as a first action, you can acquire the card as a second action
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastian Stückl
Germany
flag msg tools
mb
Robo Fish wrote:
It has one other effect (as far as i can see). It reveals but does not discard the top card of the deck. One player then used the card spots to grab that card, knowing what he would get. If you use it as a first action, you can acquire the card as a second action


The revealed card is discarded.
This was incorrectly not stated on the card, but has received errata from the designer.

Cheers,
Sebastian
9 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sascha Heib
Germany
Köln
flag msg tools
Question: Lets say i do find life and add 1 science. Do i have 2 science (one symbol on the card plus one for the found life) as a requirement for other cards? Or does it still count as 1 science?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Ron Lacer
United States
Springfield
Massachusetts
flag msg tools
Avatar
mbmbmbmbmb
NemesisWhip wrote:
Question: Lets say i do find life and add 1 science. Do i have 2 science (one symbol on the card plus one for the found life) as a requirement for other cards? Or does it still count as 1 science?


In all cases, cubes on cards are resources. Only the circular symbols printed on the cards are considered tags.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
corum irsei
msg tools
Avatar
mbmbmbmbmb
I knew there'd be a thread about this card!

When I looked through all of the cards, it definitely stood out. Since there's no stack manipulation in the game (apart from drawing/discarding cards), it's nothing but a gamble.

So, it's TM's 'Casino World' because this type of card appeals to some players, I guess. cool

(and yes, I realized it has a secondary use if you're going for science...)
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Örjan Almén
Sweden
Karlstad
flag msg tools
mbmbmbmbmb
jhaelen wrote:
I knew there'd be a thread about this card!

When I looked through all of the cards, it definitely stood out. Since there's no stack manipulation in the game (apart from drawing/discarding cards), it's nothing but a gamble.

So, it's TM's 'Casino World' because this type of card appeals to some players, I guess. cool

(and yes, I realized it has a secondary use if you're going for science...)


There's another use of the card as well, it's another rather cheap action to perform if you want to delay your forthcoming actions and just send the turn to net player... Cards can have many purposes. But yes, the main objective of the card is pure gambling for 3 cheap VP. But so is the whole terraforming mars project ;-)
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Enoch Fryxelius
msg tools
mbmbmbmb
orjanalmen wrote:
jhaelen wrote:
I knew there'd be a thread about this card!

When I looked through all of the cards, it definitely stood out. Since there's no stack manipulation in the game (apart from drawing/discarding cards), it's nothing but a gamble.

So, it's TM's 'Casino World' because this type of card appeals to some players, I guess. cool

(and yes, I realized it has a secondary use if you're going for science...)


There's another use of the card as well, it's another rather cheap action to perform if you want to delay your forthcoming actions and just send the turn to net player... Cards can have many purposes. But yes, the main objective of the card is pure gambling for 3 cheap VP. But so is the whole terraforming mars project ;-)


I only play this card if I need science tags to be able to play other cards that have science tag requirements. Or for the Scientist award. I NEVER get lucky drawing those microbes!!!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Yanni Cooper
United States
Blacksburg
Virginia
flag msg tools
mbmbmb
orjanalmen wrote:
jhaelen wrote:
I knew there'd be a thread about this card!

When I looked through all of the cards, it definitely stood out. Since there's no stack manipulation in the game (apart from drawing/discarding cards), it's nothing but a gamble.

So, it's TM's 'Casino World' because this type of card appeals to some players, I guess. cool

(and yes, I realized it has a secondary use if you're going for science...)


There's another use of the card as well, it's another rather cheap action to perform if you want to delay your forthcoming actions and just send the turn to net player... Cards can have many purposes. But yes, the main objective of the card is pure gambling for 3 cheap VP. But so is the whole terraforming mars project ;-)


Stalling for $1 can be very powerful! I've seen it used even after life was found.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.