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Mansions of Madness: Second Edition» Forums » General

Subject: How is the replayability? rss

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Brandon Ciantar
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On average, after how many plays should I start expecting this game to get stale?
 
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Travis Merkle
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It's hard to predict the long term effect of the game, but 10 plays in, I am still enjoying myself. My last two plays included the expansions, which adds quite a bit to the variety with investigators and monsters. I haven't played Rising Tide or Dearly Departed yet, so I think I have at least another 6 hours of content even if I only ever play those once. Of course, copious expansion material from FFG and new scenarios will be coming, so that should add plenty of replay.
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Andrii Chabykin
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I think it's low. Scenarios are fixed. I play the game for the story and it stays the same.

They should have released more tiles and no crappy minis. zombie
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Oleg volobujev
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I have bothered expansion but I cannot play 1 scenario with a key mark titles .I dont have them in boxes! What to do now?
 
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Antonio Nessuno
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Very very very low:

if you are a skilled player --> 5-6 play
if you not --> 10 play

100$ for that is bad

players are consumers, continue to buy blindfolded .. and this hobby gets worse day by day

people now believe that expansion is synonymous of replayability, replayability must be implicit in the game not obliged to purchase expansions, and in this case there is no replay value
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gary gee
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Shooock wrote:
Very very very low:

if you are a skilled player --> 5-6 play
if you not --> 10 play

100$ for that is bad

players are consumers, continue to buy blindfolded .. and this hobby gets worse day by day

people now believe that expansion is synonymous of replayability, replayability must be implicit in the game not obliged to purchase expansions, and in this case there is no replay value
that's the big problem with the second edition..no real replayability..and a distinct lack of expansions...the first edition came with a lot more quests etc than second edition just the core box alone!
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Paul S
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Shooock wrote:

if you not --> 10 play


Given that the majority of my collection has never seen 10 plays, I'm pretty happy with that, actually.
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modern life
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It's a tough one this. Whilst much has already been said regarding the replayability of the 1E vs 2E, as a previous owner of the 1E I found it never got to the table due to the overlord requirement and the fiddly setup. I've already played the 2E much more than the first and only completed the first two scenarios. So the 1E may be more replayable but the 2E has given me better value for money.

I should add that we don't tend to play the same games over and over again in a short space of time. Our plays are more spaced out so that might lead to it not getting stale as quickly as it might for some.

Even with the app restriction, I can see the possibility for variants or even a user made app in the future to further increase the replayabiity of the 2E.
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Colin von Grimmenstein
United States
Indiana
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For me, I think the game has replayability but not immediate replayability.
So it's not something I could play the same scenario each week but replaying a scenario maybe once ever few months/a year is fine. I assume it will feel fresh again since I will most likely forget things about the story and what items do and where they are located. I see it having long term replayability that I hope to continue to play for multiple years. I see this maybe becoming a halloween staple.
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1-3 plays per scenario depending on the difficulty of the scenario. On average 2 plays per scenario.

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David Bailey
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Warner Robins
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“I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it.” ― Terry Pratchett
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I'm satisfied so far. It's taken me 8 plays to get through scenarios 1 and 2. Please note, I'm not playing balls to the wall trying to min-max efficiency. I'm playing for the story and suspense (and we've felt tension at the end of every game so far).

I bought the collection of 1st edition expansion content, and I plan to get the DLC scenario. I think I'll get my money's worth out of that.
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Antonio Nessuno
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Beloch wrote:
Shooock wrote:

if you not --> 10 play


Given that the majority of my collection has never seen 10 plays, I'm pretty happy with that, actually.


but this is a your problem
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Jeff Jarvis
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Nashville
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I've played it about 10 times with mainly scenarios 1&2 and still am not tired of it. We've gotten some similar descriptions and tests, but completely different House designs and three different end games to win. I agree the replay ability isn't as much as first edition, but there were also some completely unplayable scenarios in first edition too. So far I've felt like I've gotten my money's worth out of this game.
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Mark Bauer
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Shooock wrote:
Beloch wrote:
Shooock wrote:

if you not --> 10 play


Given that the majority of my collection has never seen 10 plays, I'm pretty happy with that, actually.


but this is a your problem

a "problem" he shares with a lot of players. Like me, for example...
I would actually be quite happy if my copy ever sees more than 5 base game plays.
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Paul S
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I do wish I had either more time to play, or more self-control to stop buying new games till I played the old ones more! But as Mark says, I don't think I'm alone.

I today finished my 5th session. Each has taken around 3 hours. So 15 hours of play.

So far I've completed s1 twice (1 win) and s2 three times (still no wins!)

So I have 4 scenarios left to play, and I would happily play s1/s2 several times more before I'm sick of them.

Very happy with the replayability factor. Not saying everyone will be - but I am.
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Bucho Bucho
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Brandonboards wrote:
On average, after how many plays should I start expecting this game to get stale?


Right now not many. Being digital it should be incredibly easy for them to release new scenarios to keep things fresh. But until they get this digital thing figured out...
 
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Jeff Beck
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Beloch wrote:
I do wish I had either more time to play, or more self-control to stop buying new games till I played the old ones more! But as Mark says, I don't think I'm alone.

I today finished my 5th session. Each has taken around 3 hours. So 15 hours of play.

So far I've completed s1 twice (1 win) and s2 three times (still no wins!)

So I have 4 scenarios left to play, and I would happily play s1/s2 several times more before I'm sick of them.

Very happy with the replayability factor. Not saying everyone will be - but I am.


I have to agree with this. After 4 plays of s1 (3 wins), 3 plays of s2 (no wins either), 1 play of s4 (won) and 1 play of s6 (lost) I am still keen to play any of the scenarios again (even s1). Replayability is fine as far as I can tell so far!
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Paul S
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Jeff, good to hear I'm not alone. Also: very pleased to see that Innsmouth (s2) is screwing you, too. Tough, innit?! Another reason to rate replayability, imo.
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Brian Berger
United States
Wadsworth
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Brandonboards wrote:
On average, after how many plays should I start expecting this game to get stale?



About an hour into game 1 for me.
 
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Stefano Bastianelli
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Pittsford
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Honestly, for my experience, each scenario is one shot.
Tiles can change, events can be different, but when you know what to do and where to go, it is pretty boring.
 
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Shane
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We re-played a scenario last weekend, with friends who had not yet played. We let them make the discoveries, and only helped with mechanics. I think we enjoyed it even more than the first time we played.

Especially with more content coming, I really don't understand why some people are still feeling like this game has no legs.

Madness.
 
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Bruce Chandler
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Burke
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In two plays of the first scenario, I won one, lost the other. Totally different map. Didn't seem to help that I "knew" what was coming, because it turned out that I really didn't.
 
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Paul S
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Madazam wrote:
Honestly, for my experience, each scenario is one shot.
Tiles can change, events can be different, but when you know what to do and where to go, it is pretty boring.


So which is it? One shot? Or one shot "when you know what to do and where to go"? Because you can't know what to do and where to go, first time you "one shot" it.
 
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Scott Cantor
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Columbus
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Beloch wrote:
Madazam wrote:
Honestly, for my experience, each scenario is one shot.
Tiles can change, events can be different, but when you know what to do and where to go, it is pretty boring.


So which is it? One shot? Or one shot "when you know what to do and where to go"? Because you can't know what to do and where to go, first time you "one shot" it.


Some people like only experiencing the unknown and reacting to that to see the narrative. Some people enjoy trying to beat a set of obstacles in different ways or with different characters and probably like the second or third play-through more than the blind experience of the first attempt.

There's not much question that too many of the scenarios don't have enough variability. The first one has that, the rest not so much, so the only real additional variability comes from different play groups or different characters. Some people find that enough, some don't.
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Eery Petrol
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For me, I've played the Cycle of Eternity scenario seven times and will play it more. Only just tried out a new one (Escape form Innsmouth). Its a lot like watching a movie multiple times. Some people enjoy it, some don't. I like to repeat it to share it with different friends (I am fortunate enough to have many boardgamers around me). And during repeats I also like to explore and analyse the design. It differs from movies of course in that there are multiple paths to explore.
 
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