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Kingdom Death: Monster» Forums » Variants

Subject: People of the bloom variant rss

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Lyle Chipperson
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Well now I'm playing this kinda hard people of the bloom variant and though of sharing it here, maybe someone can try it or even improve it !

The changes are :

- add flower knight level 2 in year 5, level 3 in year 10 and my custom legendary flower knight in year 20

Why?

Well the real reason is that I love to fight the flower knight , but thematically in this variant the flower knight it's like tyrant, a ruler that test the survivors to see if they are fit to take care of the fairy ring once he is gone


- add " forest wants what it wants" a first space of all the hunts

Why?

For me it's logical that the surviros have to go out the fairy ring to hunt , again this is all assuming the flower knight is like a tyrant , testing And training survivors


- when the vespertine bow is crafted add necrotoxic mistletoe to the next 1d5 years

Why?
I mentioned in other thread, the bow it's op for me, so I wanted to think twice to see if I really want to craft it



Well I'm havin fun with this variant just wanted to share , any suggestions or comments let me know , have fun !



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Matt Onyx
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The thing is, this falls apart when you realize the survivors are in the forest /near/ the fairy ring, instead of in the ring itself. That's why you can endeavor to sneak off to the ring and steal a few flowers. Otherwise you would have unlimited access to flower resources.
 
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