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Subject: Apocalypse Road & Grand Prix Names rss

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Jeff Horger
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Big news from the world of Thunder Alley and Grand Prix!

Two new products will be hitting the GMT Games P500 very soon. A new set of four tracks for Grand Prix and a whole new game using the bones of Thunder Alley and Grand Prix but adding the drama and action of car to car combat in the dark future we hope never to see, Apocalypse Road.

Those of you that are enjoying Grand Prix but were eager to have the “real” and modern tracks, Carla & I have heard your desires. This time we will add the four most raced-on tracks from the real F1 circuit to the Grand Prix schedule. Monza, Monaco, Silverstone & Spa-Francorchamps. Testing is currently 75% completed (Silverstone, Monza & Monaco are ready to go with the testing of the last scheduled to be completed by the end of November.

If you think armored vehicles, machine guns, missiles, jumps, figure-eight’s, ramming and escape velocity is more your speed; we are on the verge of completing our in-house testing of Apocalypse Road. Half-demolition derby, half roller-derby and all enclosed on diabolical courses; Apocalypse Road rewards good shooting and good racing.

So what exactly are we announcing? It’s time to give these tracks, teams and drivers names again. The Thunderverse does not have Daytona or Nivelles-Baulers. The teams are not named Ferrari or Red Bull or Chip Ganassi Racing. Drivers like Busch, Logano or Verstappen don’t dominate the series. Instead the palaces of racing are Yunta Brothers Velodrome, St. Adriana’s Speedway, Vasel Towers and Launius Raceway. The dominant teams are Pockets Racing, Osage Pride and Mythos Motorsports. Legendary drivers are Molasses Vogel, Dasher Carsten and BBB McLeod. The color, the flavor and the fun have been brought by you. To me, that makes the game timeless and special.

Carla & I are once again going to take names from you to help flesh out the details of the series. Your input makes the game seem much more real and much more organic. We are offering the following naming rights:
Grand Prix Tracks x 4 @ $200 each
Apocalypse Road Tracks x 4 @ $200 each
Apocalypse Road Team x 10 @ $100 each
Apocalypse Road Drivers x 100 @ $50 each

Grand Prix Tracks
We have four tracks that in the real world are named Monza, Monaco, Silverstone & Spa-Francorchamps. You may name one of these tracks for $200. In addition to the naming rights, you also get to place it anywhere in the Thunderverse. Once named, I will send you the print and play file so you can test it and provide me any game input you wish. These tracks are restricted to a G-rating for names.

Apocalypse Road Tracks
Apocalypse Road uses the same movement system as Thunder Alley and Grand Prix so those previous courses are available to use in Apocalypse Road (That means that from the moment the game comes out of the box, you have access to 21 different tracks). The four in the box are special monsters created to challenge players with jumps, joker lanes, off-road sections and high-speed pavement (oh yeah, did I mention the figure-8?). You may name and list the setting one of these tracks for $200. I am going to offer a bit more latitude on the naming front here and allow you to essentially wander into the PG area for names. Still no blatant profanity but obviously with a grittier subject matter, the allowance for grittier names seems warranted. Anyone that purchases the naming rights to one of these tracks will receive the print & play files of the whole game and may play test it and help us mold the final product.

Apocalypse Road Teams
There are 10 unique teams in Apocalypse Road. Each of these teams is up for sale for $100 each. Each team buyer will get to do some special things. Teams must be named, located and owned. Each Team supporter can name their team (keep it PG), assign it a color (once a color is gone, it is gone), provide a logo or logo idea, locate it in the Thunderverse and list an owner for the team. In addition, the owner will gain early access to the print & play files to preview and offer input on the game still in the development stages.

Apocalypse Road Drivers
Every team in Apocalypse Road consists of 10 cars. Each driver slot is up for sale for $50 each. Each Driver will be able to choose their own ID number consisting of 1 to 3 characters, a name (PG), and which team they want to be on (when a team is filled, it is filled). In addition, at least half of the cars on each team may be constructed using our formula. Want to drive a slow and steady tank? Maybe a lightning fast car without weapons? Have a turret? Missile Launcher? This car design option is first-come so when they are gone, they are gone as each team needs to have some consistent items for play balance. But we may open up others if the balance works OK without us stepping in. Supporters that purchase a driver will receive access to the print & play files 1 month after the Track and Team backers have received theirs.

Why do we sell these options? Couldn’t we just have a contest or something?
Yes we could. The complete answer is that we are still trying to get our own game company Nothing Now Games up and running. We have added a new art director (Jonathan Anglin) and in the last two months things have really taken off. In early 2017 we will be launching Kickstarters for three new card games; Journey of the Emperor, Perspective of Mirrors and Panic! and a new board game, The Big Apple. As a company we really want to be at Origins and Gencon in 2017 with booths, but without deep pockets we are relying on Kickstarter to put us over the top and provide those products to actually sell in said booth. This naming campaign is Carla & me putting our resources where our mouth is. Carla & I could just run this campaign and pocket the proceeds. The extra money would be really nice to fix cars, get glasses, buy a new couch, all the fun stuff that life requires. But I want to put this money up first in the upcoming Kickstarter campaigns. Whatever we need to make to produce, import and deliver those Kickstarters, I want to put this money up first to lower those goals. I believe in all of our games and I want to get them out into the wild where they belong.

What about GMT?
The powers at GMT are super nice to Carla & me and extremely supportive of both us and NNG. They have graciously allowed us to monetize the names in these games for our own benefit. Carla, Sean, Jonathan and I all owe them our thanks for their generosity. It is our sincere hope that both of these products sell well and provide the great men and women at GMT with a nice bit of revenue.

Feel free to contact me at jeff@nothingnowgames.com for questions or to take us up on this opportunity. We will be using Paypal for this transaction.
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René Christensen
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Jeff Horger wrote:

Grand Prix Tracks
We have four tracks that in the real world are named Monza, Monaco, Silverstone & Spa-Francorchamps. You may name one of these tracks for $200.

???????
Are you going to rename these four circuits???
Why ?????
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Chris Laudermilk
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I would imagine there would be sizable licensing fees to use their names. Not to mention all the legalities & associated red tape. Same reason Thunder Alley skirts around mentioning "NASCAR" anywhere.
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Jeff Horger
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Slotracer wrote:
Jeff Horger wrote:

Grand Prix Tracks
We have four tracks that in the real world are named Monza, Monaco, Silverstone & Spa-Francorchamps. You may name one of these tracks for $200.

???????
Are you going to rename these four circuits???
Why ?????


Mostly because we have created a fictional world for all the races, we intend to be consistent in naming the new tracks.
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Jeff Horger
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The first Apocalypse Road team is official. A team of hardcore racers and bakers out of San Francisco California.

Baguette Bakers
Owner: Rich "Toque" Pardon-moi
Home Base: San Francisco, CA
Color: Golden Gate Orange
Logo:


The bakers are looking for skilled rivers with an appetite for destruction.
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Jeff Horger
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Dasher Carsten, grandson and namesake of the Thunder Alley Legend signs on to get behind the wheel on the Apocalypse Road circuit.
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