Update: I just came across this in the errata, perhaps I've been playing incorrectly all along?
Chapel, Gymnasium, Larder, Library -- Can you stay in one of these rooms turn
after turn to increase an attribute?
No. Each character can receive the benefit from each room just once per game (one boost
for each trait for each player, if all four rooms are in play). Most players find this easy to
remember, but if someone gets argumentative, keep a simple, written record.
So all players can gain the added bonus from each of these rooms?