About me -
I like solo pnp games, and as I dont have access to a printer, ones that are easily transfered and played without printing anything mean they're more likely to get played! I call it "Prototype-&-Play" but if there's another term for it then great.
Takes a fair amount of time to "get" the rules and how things work, but once it clicks this is a fun little "make-as-you-play" game that really gives the feeling of an expanding, evolving universe.
Would love to have a bit more of a challenge however (as with all these games, I play it solo). Will have a look at the official and fan-made variants to see if I can inject a bit more drama...or maybe make a variant myself.
EASE OF CONSCTRUCTION:
As a light-weight "Prototype-&-Play"er (that is, I make all the components myself instead of printing them) rather than a Print-&-Player, Deep Future fits perfectly! Every single card is made by hand as you progress so you don't miss out on fancy artwork or anything - it's MEANT to be basic.
I don't have any wooden cubes or anything like that either - my map, universe history and tableaus are in a spreadsheet on the computer which further lightens the footprint.
I'm into my fourth "era" now and I'm enjoying the fact that technologies and civilisations from previous games (even unsuccessful ones) re-appear. So, yes, this is very re-playable.
If it were possible to get this printed properly then it would be absolutely worth it - however the fanciest you get is a simple hex-map and four score tracks. And in that lies a large part of this game's charm - the designer has focussed on Deep Future being an enjoyable experience and not on the gloss of it's artwork and it has paid off immensly.
MY RATING -
Come read my Arkham Horror stories on Twitter @ArkhamHorror
Image courtesy of Smizmazmarlemagne
Thanks for the review! Glad you're enjoying the game.