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Kingdom Death: Monster – Lantern Festival Expansion» Forums » News

Subject: Lantern Festival cancelled rss

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Mike Norris
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If you all haven't heard yet, the Lantern Festival expansion has been cancelled. Bummer!

Here is why from update 100:

Quote:
WHY!?
There are a lot of reasons. Most importantly, it failed to live up to my expectations.

That’s not a good enough reason!
I agree. I’ll elaborate. It all ties back to the essential experiences that make up Kingdom Death: Monster. Overwhelming odds, tactical strategy, evolution, surprises, accessibility, hard developmental choices and building survivor miniatures. Lantern Festival had some, but NOT all of these things.

It was pitched to EXTEND the current timeline, meaning only the small fraction of players who completed the core game could enjoy it, killing its accessibility. Most of our player base has yet to finish playing all the current expansions, which makes extending the main campaign in the way the Lantern Festival was pitched, a less than ideal choice.

Since there were no armor sets (just the twilight cloak), it led to a significant lack of accomplishment and not much evolution. The game felt incomplete when you weren’t chasing a new armor set or making hard decisions about the best gear you could make from a hand of resources. It left Lantern Festival without that feeling of evolution.

KD:M is a series of hard-fought, uphill climbs and moments of respite to recover or push the development of your settlement. Imagine a titan’s staircase. Your gaming group is trying to tackle it. After a vertical climb, you get an easier horizontal walk to recovery and start to plan the next vertical challenge. Lantern Festival lacked those horizontal moments, wherein you made major developmental choices that would affect the overall outcome.

Without all those elements in concert, it could never be a proper encore to the spectacular performance of KD:M.

To be a proper encore It would need to be more like a new core set, with the focus of the settlement shifted to be more macro, dealing with a developing town instead of a small settlement. Since that is not what was pitched, nor is it what we worked toward on its first development cycle, I am refunding everyone instead of releasing content I can’t stand behind. The realization of what this particular part of the Kingdom Death world needed to be, was simply to large in scope for the funds that were raised to create it.

Lastly, it was also just plain crazy to write a game extension BEFORE the game and its tons of expansions were in the hands of players playing the game.

Call it vanity, creator responsibility (or lack thereof), or proof of my utmost respect for our fans and player base. This was a very hard (and very expensive) decision to make. I could have just put something “all-right” out and kept the money.

When playing it safe, pulling punches and putting out content that doesn’t make me pee a little with excitement becomes the norm. I’ll let you know to the tune of “Sellout” by Reel Big Fish, silly trumpets and all. I’ll “skank” my way over to the bank and slam dunk the deposit box!


Lets see what KD2 brings though.
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