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Eldritch Horror: Signs of Carcosa» Forums » Rules

Subject: Backs of the monsters rss

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Frank Otte
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I have the suspect, that the german texts on the back sides of the monsters are somehow corrupted. Would one mind to post the english original texts, so that I am able to compare them? Of course I don't need the cultists, only the four normal and the two epic monsters.
 
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Krzysiek Domański
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Hermjard wrote:
I have the suspect, that the german texts on the back sides of the monsters are somehow corrupted. Would one mind to post the english original texts, so that I am able to compare them?
Monsters don't have an expansion symbol. If you can remind me which monsters came with Signs of Carcosa, I'll be able to post the text sometime this week.
Do you only need the text or do you also need numeric stats?
 
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ⱮǾⱤǾƝ ÐɆĽŮẌɆ
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Don't know if i translate it correct. Missing two

Normal:
Fire Bug
Hybrid Deeper One
...... Mob

Red Ones:
Spawn of Hastur
 
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Krzysiek Domański
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Qutu wrote:
Don't know if i translate it correct. Missing two

Normal:
Fire Bug
Hybrid Deeper One
...... Mob

Red Ones:
Spawn of Hastur
The names are close enough.
The other two are Hunting Byakhee and Rogue Byakhee, I remember those.
 
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Frank Otte
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haroth9842 wrote:
Hermjard wrote:
I have the suspect, that the german texts on the back sides of the monsters are somehow corrupted. Would one mind to post the english original texts, so that I am able to compare them?
Monsters don't have an expansion symbol. If you can remind me which monsters came with Signs of Carcosa, I'll be able to post the text sometime this week.
Do you only need the text or do you also need numeric stats?


I am primarily out for the texts, but if you would post the stats, too, I would also compare them, just to be sure. Thank you for your efforts in advance!
 
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Le Roux Van Der Vyver
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Spoiler (click to reveal)
Crazed Mob:

(Influence - 1) 2 Sanity Damage Toughness 3
(Strength - 3) 3 Health Damage

If you pass the Influence test, defeat this Monster.

Reckoning: Roll 1 die. On a 1 or 2, advance Doom by 1.

Hunting Byakhee:

(Willpower - 1) 2 Sanity Damage Toughness 2
(Strength - 2) 1 Health Damage

When this Monster is spawned, move it to the nearest investigator. Then an investigator on this space becomes Delayed.

Deep One Hybrid:

(Willpower) 1 Sanity Damage Toughness 1
(Strength - 1) 1 Health Damage

When you defeat this Monster during a Combat Encounter, lose 1 Sanity and gain 1 random Item Asset from the deck.

Firebug:

(Influence) 1 Sanity Damage Toughness 1
(Strength) 2 Health Damage

If you pass the Influence test, defeat this Monster.

Reckoning: Roll 1 die. On a 1 or 2, advance Doom by 1.

Rogue Byakhee (Epic):

(Willpower - 1) 1 Sanity Damage Toughness 3
(Strength - 2) 1 Health Damage

Reckoning: Move this Epic Monster 2 spaces toward the nearest investigator. Then an investigator on this space becomes Delayed.

Spawn of Haster (Epic):

(Willpower - 1) 3 Sanity Damage Toughness *
(Strength - 1) 2 Health Damage

If this Epic Monster would lose 2 or more Health, it loses 1 Health instead.
(* Toughness is equal to Investigators + 2)


Hope this helps!

Happy hunting devil
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Frank Otte
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Thank you very much! The translations seem to be ok, apart from a slight german grammatical error on one of the backs.

Especially, I wondered, if the same texts of Firebug and Crazed Mob were an error or intentional, but obviously they are intentionally equal.
 
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