Dante Faustus wrote:
How do you use these two together? There does seem to be any resources regarding combing these even though SoN is supposed to be a stand alone "EXPANSION". Most games that have expansions that are stand alone tell you how to incorporate them into each other. Thanks.
Although originally envisioned as a Cthulhu expansion for HoN, as development continued DPG decided to expand the content and turn SoN into its own stand-alone game. That is why it is listed as a "Core Game" on DPG's website.
They are compatible, because the base mechanics are the same, so you can use various elements from HoN in a SoN game (or vice versa), and certainly the terrain and such are easily swappable. The card deck mechanics are a bit different, so if you are using any of the mythos elements I would recommend using an SoN card deck (and rules related to the deck) rather than the HoN version. It has some cards related to Madness and spells that would be more useful when Mythos is included.
The play styles are a bit different. HoN has more of a straight combat (wargame) focus, while SoN takes characters even further and shifts the play more toward an Action/Adventure style game. DPG has said they hope to shift it even further in the future.