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Subject: Wave 2 - Test Run Highlights - Gruesomes vs. Katanas rss

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Peter Dorsett
Australia
Brisbane
Queensland
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So Slaughterball just hit down under and tonight we finally took some of the wave 2 gear for a test run. It was: Gruesomes Vs. Katanas - with the Gruesomes playing on their home turf (though we didn't opt for the special arena rules this time).


Highlight 1

I was coaching the Gruesomes this game, and on turn two my hand of cards looked like this... 4 interrupt cards...



With the Gruesomes scare ref ability - it didn't look like i was going to get a penalty any time soon. The Katana razor started to looked extra juicy.

Highlight 2

Despite being able to avoid a lot of penalties while trying to take out the Katana razor, the robot managed to survive. The Gruesomes did quite poorly early on, even having a butcher fall prone during a chop against... that damned razor! Finally, the Gruesomes had a breakthrough with a massive spike, resulting in a Katana butcher taking 11 injury tokens (these looked really nice with the plastic miniature tokens).



Highlight 3

Mid game, the board looked like this.



The Katanas had used their interrupting move and chop abilities to help surround their toughter opponents - but injuries were scarce. The Gruesomes are certainly thick skinned. You'll also notice the Gruesome butcher finally getting that razor with the help of the slaughterball - of course shrugging off yet another TWO penalties - this time a shot clock card AND a penalty card.

Game End

It was too late in the game though, that razor had already racked up a load of points - too many for the Gruesomes to catch. While they did have a great last round, and the score looked close, ultimately the Katanas had time to make a very safe (1 point) goal at the end for the victory. Congrats.



Learnings

After my first game playing with the Gruesomes I realised that you do need to do some planning in order to make the most of your daunt abilities. Also, covet thy interrupt cards! While I was a little unlucky with not scoring more injuries this time - the interrupts freely allowed me to commit all sorts of debauchery without any consequence... Crunchy!

Thanks for the dry erase board Erik!
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Jonan Jello
United States
Newark
California
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"Thick as a Snicker" ~ ♫ "Your uncle says to, says to tell you, You are a monkey girl."♫
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I'm jealous to only recently learning of Slaughterball.
What a cool match-up. My money was on the Gruesomes.
Peter you had one job. shake



Thanks for the session report!
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ogmund prime
United States
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Ok that meat cleaver sticking out from the Katanas butcher is brilliant! Your right about positioning with the Gruesomes. You can not only block up lanes but create a carving bubble to trip up the opposition while supporting the athletes tests from a distance without the threat of a reprisal chop.

Oh, and Scare Ref is just thematically perfect for the Gruesomes.
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Peter Dorsett
Australia
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Queensland
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Hex_Enduction_Hour wrote:
Peter you had one job. shake


I know - the razor just wouldnt go down!!! In the end I had to chase him with a burst of speed. The Butcher also fumbled the ball twice along the way haha.

@Ogmund - I love your "carving bubble" idea. I've also thought to try and "hog the ball" in a bubble situation and shrug off the shot clock cards with interrupts... If you get lucky with a Brute card as well, you could use it defensively and hope to trigger a lost momentum opportunity. I'm interested to see if that works as well as it does in my head :-)
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