Below is a schedule for upcoming gameplay related updates. Once posted, Alex will be around in the comments for a few hours answering questions.
Friday 11/11 - 7PM (GMT) - Exploration Update
Monday 14/11 - 7PM (GMT) - Gaping Dragon, Guardian Dragon and Asylum Demon Update
Wednesday 16/11 - 7PM (GMT) - Four Kings and Darkroot Basin Update
Friday 18/11 - 1PM (GMT) - Kalameet, Old Iron King and Vordt Update
Monday 21/11 - 7PM (GMT) - Campaign Play Update
Wednesday 23/11 - 7PM (GMT) - Traps Update
The Exploration update will feature information concerning the exploration sections of the game from setup, how the Fog Gate functions, Sparks, Player Death, acquiring Souls, how you spend Souls at the Bonfire Tile and the treasure you can spend them on.
Each of next week’s updates will feature an explanation of the individual mechanics and show detailed renders of the front, rear and side of the Mega Bosses. Two of the Mega Boss models (Vordt and the Asylum Demon) are yet to be approved, so won’t feature renders. These renders will be put out once they have been approved.
The Campaign Play Update will cover the variation in rules between a Campaign and non-Campaign run as well as feature an example of a Campaign scenario and how a scenario can change depending on the components you have access to.
The Trap Update will quite simply cover the mechanics around Traps and how they have changed following feedback from the initial post regarding them.
Here are a few Mini Boss renders to keep you going until then!
Praise the Sun! \[T]/Boreal Outrider Knight Mini Boss (formerly the Frost Knight)
The Winged Knight Mini Boss The Titanite Demon Mini Boss The Gargoyle Mini Boss