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Subject: Accidentally Making it an Even Better Game rss

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Swood
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My wife and I taught ourselves how to play San Juan. And typical of self-taught games, we realized after quite some time that we had actually been playing it incorrectly. However, we feel that *our* version was much better!

The only difference is with the Craftsman role. We played that we had to produce from cards in OUR HAND. The official rules state that you draw a card and place it face down on your production building. Instead, we were forced to make agonizing decisions about which cards to pull from our hand to use as production items.

After a while, we realized our mistake and began playing the "right" way, only to feel that our way made the game much more exciting.
 
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Jared Hayter

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It makes indigo useless, however, since it costs a card from your hand to produce it and you can't gain more than a card back in your hand for selling it.
 
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Swood
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Well, I suppose Indigo still has utility then as a card swapper.
 
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Aaron Sapp
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One of our players last night kept trying to do this.
 
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Brent Mair
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Skadar wrote:
My wife and I taught ourselves how to play San Juan. And typical of self-taught games, we realized after quite some time that we had actually been playing it incorrectly. However, we feel that *our* version was much better!


There's some familiarity aspect that makes you think it is even though it probably isn't. It happens all the time.
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Brad Keck
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Spielguy wrote:
Skadar wrote:
My wife and I taught ourselves how to play San Juan. And typical of self-taught games, we realized after quite some time that we had actually been playing it incorrectly. However, we feel that *our* version was much better!


There's some familiarity aspect that makes you think it is even though it probably isn't. It happens all the time.

I have to agree with this.
 
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Swood
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I agree with the "familiarity" statement as well. And it is doubtlessly true. However, those who understand the mechanics of San Juan might see how "discarding" cards from your own hand during production could add a whole lot of decision-making tension.
 
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Warren Forrest
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Hmm... I could only imagine maybe trying this as a variant under one condition: When you sell, you get +1 to the selling price for each good.

Otherwise Producing/Trading becomes hopelessly inferior to other income buildings like the Prefecture, Library, Carpenter, Quarry, etc...

Oh, and also your variant sounds like it would (as you've described it so far) make the Black Market completely worthless. So you'd have to give the Black Market some kind of bonus as well to make it useful again.
 
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Ed
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What happens when you don't have any cards in your hand?

By the way, it's Producer, not Craftsman.
 
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Billy McBoatface
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W4st wrote:
Hmm... I could only imagine maybe trying this as a variant under one condition: When you sell, you get +1 to the selling price for each good.
Even with this fix, it's still inferior, because you lose a card before you gain it back...so you are still out a card for a few rounds.

I'm with W4st. This would unbalance the game, the production buildings are pretty well balanced with the violet buildings as-is. Paying a card to produce would weaken them a lot, so there would really be no point in using production any more.
 
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Brad Keck
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Skadar wrote:
I agree with the "familiarity" statement as well. And it is doubtlessly true. However, those who understand the mechanics of San Juan might see how "discarding" cards from your own hand during production could add a whole lot of decision-making tension.

I'm pretty sure I would just never produce. Unless I had a silver smelter and a black market, maybe sometimes I would.
 
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Myke Madsen
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I agree with the detractors -- this makes production buildings prohibitively weak.
 
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Thomas Eastside, Esq.
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Also, this variant takes out one of my favorite aspects of the game. As you produce, you take cards from the deck. Because cards from the deck are cycled (from production and then to the discard pile when you trade), you don't know what has been cycled through. Just recently in a game I played with my wife, she never got the chance to see the Triumphal Arch (and this after building the statue, column, and hero). I had buried on of the Triumphal Arches under my chapel, but if she had gotten the other one, I would have lost!
 
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