GeekGold Bonus for All Supporters at year's end: 1000!

8,631 Supporters

$15 min for supporter badge & GeekGold bonus
19 Days Left


 Thumb up
1 Posts

Teenage Mutant Ninja Turtles: Shadows of the Past» Forums » Variants

Subject: TF's Leonardo Micro Adventure (1p) rss

Your Tags: Add tags
Popular Tags: [View All]
Turtle Freak
United States
flag msg tools
TF's Leonardo Micro Adventure v1.0

"What goes around... comes around!"

This is a custom scenario for 1 player based on the Mirage Leonardo Micro Series comic that endeavors to recreate the story scene by scene as closely as possible.

Special Rules

1. Villains are controlled by my unofficial villain AI which you can find here.

2. Do not include the green cards in the Shredder deck or the red cards in the Foot Clan Ninja deck.

3. Leonardo is the only hero allowed in this scenario.

4. Leo may not move up or down elevated terrain except via the dumpster.

5. The scenario takes place across four phases. Phase 1 begins at the start of the game. Phase 2 begins when Leo enters the Dumpster terrain. Phase 3 begins when Leo reaches the pair of objective tokens in the street. Phase 4 begins when Leo reaches the final objective token in tile 1B.

6. Normal respawn rules do not apply in this scenario. Instead, spawn villains only at the start of each phase. In phase 1, spawn 3 Foot Clan Ninja in the phase 1 spawn points. In phase 2, spawn 3 Foot Clan Ninja in the phase 2 spawn points. In phase 3, spawn 2 Foot Clan Elite in the phase 3 spawn points. In phase 4, spawn Shredder in the phase 4 spawn point.

7. Once phase 4 begins, Leo may not return to tile 6A.

8. Once phase 4 begins, all remaining villains from phases 1, 2, and 3 are removed from the game.


1. Begin phase 4 by the end of turn 8.

2. (Bonus) Defeat Shredder.

6A 1B
-------- --------
| 33 |! CCCC |
|101 ^^^| |
|^^^ ^^^| |
|^X^ ^X^| |
|^X^!!^X^|SSS SSS|
|^^^ ^^^|HHS SHH|
|^1^22^^^|HHS 4SHH|
-------- --------

-| = Tile edges
= Empty, normal terrain
^ = Elevated terrain
X = Blocking terrain
! = Objective token
D = Dumpster
S = Slow terrain
H = Harmful terrain
C = Covered Terrain
0 = Hero spawn point
1 = Phase 1 spawn point
2 = Phase 2 spawn point
3 = Phase 3 spawn point
4 = Phase 4 spawn point

Version History
v1.0: Initial release.
 Thumb up
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.