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Cuba Libre» Forums » Rules

Subject: Bot Removal Priorities rss

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Nigel Pattinson
United States
Lexington
Massachusetts
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Hello, I'm trying to get my head around how the space selection rule
8.4.4 wrote:
Select Event spaces to ensure that as many Bases and then other pieces as possible are placed, removed, or replaced, ...

interacts with procedure guidelines
8.1.2 wrote:
Target or remove enemy players' before Non-players' pieces, Bases (and Casinos) before other pieces, ...


Imagine a scenario where these spaces are possibilities for an Event ambush (e.g. Shaded Fat Butcher). Government is a player, M26 is non-player

Space 1) 2 Government bases
Space 2) 1 Government base, 1 Police, 1 M26 base
Space 3) 1 Government bases
Space 4) 2 Police, 1 M26 base
Space 5) 2 M26 bases

Is that the correct priority order ? For spaces 2 and 4 I think the Government pieces should be removed, with the M26 base remaining in both cases.

Thanks
Nigel
 
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Oerjan Ariander
Sweden
HUDDINGE
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8.4.4 tells you how to select Event spaces.

8.1.2 tells you what to do in each selected space after you have selected them. If a potential Event space has pieces from more than one enemy Faction you may need to check 8.1.2 during 8.4.4 space selection to see what the bot would do there if that space were to be selected, so you're correct that Ambushes in 2 and 4 would leave the M26 Bases intact. This affects the number of Bases that would be removed in case they were selected, which in turn determines their respective places in the priority order.

Both 8.4.4 and 8.1.2 can be overruled by Event Instructions (8.4.1).

If there is no Event Instruction for the Event, 8.4.4 says to select spaces to remove as many Bases as possible, then to maximize the number of other pieces removed. It doesn't say anything about targetting players before bots; in case of a tie between spaces you select randomly. Therefore, in the absence of Event Instructions you'd get the following order:

1. Random roll between spaces 1 and 5 (both would remove 2 Bases)
2. Space 2 (1 Base and 1 other piece removed)
3. Space 3 (1 Base and 0 other pieces removed)
4. Space 4 (0 Bases removed)

Note that space 2 would have the same priority under 8.4.4 even if there had been no Govt Base, since the Ambush would still be able to remove 1 Base and 1 other piece!

In the specific case of Fat Butcher however, there is an Event Instruction which says to target a player if possible, overriding 8.4.4. That means that space 5 drops to the bottom of the list, since no player pieces at all could be removed there; and so the priority order becomes 1-2-3-4-5.

Regards,
Oerjan
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Nigel Pattinson
United States
Lexington
Massachusetts
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Thanks very much Oerjan
 
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