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Subject: PbF Game Test -- Out-of-Character Thread rss

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PbF Game Test -- In-Character Thread

There's not much to see here yet, but feel free to fire away with any questions/etc!
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whiskey tango foxtrot
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Wow, second post! I was expecting maybe three to five minutes, so that's awesome.

You are all robots of various sizes and shapes and attachments. I need you to fill in the following (strikethrough stuff is something you don't have access to yet, just check one box on each row):


Name:
Sensor package: CCD-array (400-900 nm)
Chassis size: [ ]Tiny [ ]Small [ ]Medium [ ]Large [ ]Huge
HP 20 30 50 80 130

CPU: tbd
RAM: tbd
Memory (SSD): tbd
Speed: tbd
Movement type: [ ]Wheels [ ]Treads [ ]Legs [ ]Quadrotors

Three specific attachments:
1)
2)
3)


For Skrapion, my guess would be Medium, Legs, and then three attachments of Humanoid Right Arm, Humanoid Left Arm, Mouth with Vocalizer

The other things (hair, eyes, body shape) are cosmetic. Feel free to make something up, but keep in mind I'll be restricting things to keep some balance. And feel free to change Skrapion if you'd like, now that you've seen this setup.

Since we're going to do character generation on-the-fly, some of the TBD stuff will get filled in later, and so on.

You can assume any sort of personality (or no personality) as you see fit, but you are all aware that the others currently near you are absolutely your allies. Whether your robot is clever enough to recognize a Friend-or-Foe system is up to you.
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Ian Hopkins
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We're on an express elevator to hell; going down!
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Name: Skrapion
Sensor package: CCD-array (400-900 nm)

Chassis size: [ ]Tiny [ ]Small [ X]Medium [ ]Large [ ]Huge
HP 20 30 50 80 130

CPU: tbd
RAM: tbd
Memory (SSD): tbd
Speed: tbd
Movement type: [ ]Wheels [ ]Treads [x ]Legs [ ]Quadrotors

Three specific attachments:
1)Right arm
2)Left Arm
3)Vocalisers

Function Bodyguard.

I was a prototype always dressed in human type clothing given a female form to blend into a audience. My function was to protect..... Who was I meant to protect?

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Andy W
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Here we go!


Name: Beedlebop
Sensor package: CCD-array (400-900 nm)
Chassis size: [X]Tiny [ ]Small [ ]Medium [ ]Large [ ]Huge
HP 20 30 50 80 130

CPU: tbd
RAM: tbd
Memory (SSD): tbd
Speed: tbd
Movement type: [ ]Wheels [X]Treads [ ]Legs [ ]Quadrotors

Three specific attachments:
1) Laser torch on hinged arm (cutting/welding)
2) Winch: metallic cord w/ grappling hook
3) Central post with chemical sensor


Exploration bot for deployment in highly dangerous environments.
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Andy W
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Are there set things going on, and the GM will let us know what a robot may remember? Or are we free to start making things up and we'll all go with it?

I'm good either way.
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whiskey tango foxtrot
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dragontrainer wrote:
Are there set things going on, and the GM will let us know what a robot may remember? Or are we free to start making things up and we'll all go with it?

I'm good either way.


Yes to both. This is a very short "intro" sort of scenario, mostly to play-test some of the mechanics of the game. Background info and so on can be RPd as you see fit, really.

Also, being robots, maybe you're programming is wrong? Pre-emptive retcons!
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