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Terraforming Mars» Forums » Rules

Subject: Awards for both Thermalist & Miner rss

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Seth
Netherlands
Eindhoven
Noord Brabant
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Hi,

The rules say you count whoever has the most resource cubes is the winner of that contest. Is that correct?Meaning you count the number of leftover cubes, not production?

If correct what was the reasoning behind it, when the Banker awards specifies the winner is who produces the most M€?

Cheers,

Seth
 
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Jordan Booth
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Chicago
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Yes, Thermalist and Miner look at leftover cubes.

If I were to guess, I suppose the difference from Banker has to do with the fact that income is tied to Terraform Rating as well, so being able to hoard credits at the end of the game might be easier for players with a higher TR. Thermalist is based on resources because a lot of times you have to decide whether to use heat for raising temperature or hoarding for Thermalist. Same thing with the metals, only less pressure because you don't always have the right cards to spend them on.
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Nick P.
Germany
Munich
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It's correct - the banker award is for M€ production, the thermalist and miner awards are for leftover ressources.

I guess the reasoning is that at the end of the game M€ can be transferred into VP by building cities or greenery tiles, while unspent heat, steel and titanium ressoures can't and so these at least might give you points through awards.
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Florian Ruckeisen
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Young, rich and sexy wrote:
I guess the reasoning is that at the end of the game M€ can be transferred into VP by building cities or greenery tiles, while unspent heat, steel and titanium ressoures can't

Just to be sure, if you're referring to the "after the final round, players get one more chance to place greeneries" phase, you do NOT buy those with cash, you only convert your plants (after final production and from placement bonuses) to greeneries.

But of course, there's plenty of time to buy cities/greeneries before the game ends regardless. Unless, I guess, if you already passed out of the action phase before game end was triggered, but that would be your own fault for not seeing it coming.
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Jacob Fryxelius
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I'll give you my thoughts.

For the end game rules of Terraforming Mars, we wanted to achienve a few goals.

1) Towards the end of the game, more cards become obsolete, and we wanted to keep as many cards relevant as possible. With the final production, plant production stays relevant. Also, in combination with the miner and thermalist awards, steel, titanium, and heat (and even energy) also stay relevant. This makes many more cards playable in the final round than would otherwise be the case. Thermalist actually is very important for a heat strategy. The banker Award makes MC production stay relevant as well, while not rewarding TR too much.

2) The Miner Award also makes cards such as Hired Raiders, Mineral Deposit, and tile placement bonuses important in the end game.

3) We wanted the mechanics to encourage ending the game. By letting TR run out when the parameters run out, you'll want to get a piece of the cake, speeding the game forward. Some have argued that Thermalist counteracts this, prolonging the game because peeople hoard heat. I don't see this as a problem because: * Oftentimes, temperature is not the last to max out, giving you lots of time to. * It will often become clear towards the end of the game who's going to win Thermalist, and the other players can then spend their heat to max out temperature. This leaves the leader free too to use the heat.
Another incentive to speed the end of the game is making sure people don't hoard Money. That's why it's only used as a tie-breaker. Players are better off using their Money to play cards, funding Awards and performing standard Projects. And players should also be able to see if they gain from extra generations or if they want to end the game quickly, so someone will usually not be shy of speeding the terraforming forward.

Of course, in an open game like TM, there will still be occations where the end game will not seem as smooth and logical as was intended.

Cheers!
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Emil Henriksson
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So when deciding awards winner for miner you count the amount of total cubes and not the value of each cube? This felt very unclear to us when we played the game yesterday.
 
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Sonny A.
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Sickb0t wrote:
So when deciding awards winner for miner you count the amount of total cubes and not the value of each cube? This felt very unclear to us when we played the game yesterday.


No. The cubes represent a number of resources (1, 5 or 10). You total the number of resources to determine the winner of the award.
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Emil Henriksson
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SonnyDK wrote:
Sickb0t wrote:
So when deciding awards winner for miner you count the amount of total cubes and not the value of each cube? This felt very unclear to us when we played the game yesterday.


No. The cubes represent a number of resources (1, 5 or 10). You total the number of resources to determine the winner of the award.


Yes but lets say you only have cubes with the value of 1. Do you count the amount of cubes as the book say or the value of each cube, as the titanium are worth 3 and steel is worth 2 per cube.
 
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Bart de Groot
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Sickb0t wrote:
SonnyDK wrote:
Sickb0t wrote:
So when deciding awards winner for miner you count the amount of total cubes and not the value of each cube? This felt very unclear to us when we played the game yesterday.


No. The cubes represent a number of resources (1, 5 or 10). You total the number of resources to determine the winner of the award.


Yes but lets say you only have cubes with the value of 1. Do you count the amount of cubes as the book say or the value of each cube, as the titanium are worth 3 and steel is worth 2 per cube.


Conversion into Mc is only done when you buy a card with the tag shown on your player board (Building for Steel and Space for Titanium).

You count the actual metal -> 1 per cube.
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Emil Henriksson
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bdegroot wrote:
Sickb0t wrote:
SonnyDK wrote:
Sickb0t wrote:
So when deciding awards winner for miner you count the amount of total cubes and not the value of each cube? This felt very unclear to us when we played the game yesterday.


No. The cubes represent a number of resources (1, 5 or 10). You total the number of resources to determine the winner of the award.


Yes but lets say you only have cubes with the value of 1. Do you count the amount of cubes as the book say or the value of each cube, as the titanium are worth 3 and steel is worth 2 per cube.


Conversion into Mc is only done when you buy a card with the tag shown on your player board (Building for Steel and Space for Titanium).

You count the actual metal -> 1 per cube.


Thank you!
 
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AJ Cooper
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Just for clarity, remember that production is the last phase. So cubes produced at the end of the last generation count.
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