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Combat Commander: Europe» Forums » General

Subject: Compare with Lock N Load Tactical? rss

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Andrew Burgoyne

Racine
Wisconsin
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Hi all,

I am getting back into wargames and was hoping someone could answer a couple of questions. I am very interested in CCE and it's expansions (CCM and CCR). However, I am also interested in the Lock N Load Tactical series. Can anyone who has played both compare and contrast them? Or if this has already been done somewhere, then please send me a link? Thanks!
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Phil Lewis
United States
Evans
Georgia
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“Whatever you do, He will make good of it. But not the good He had prepared for you if you had obeyed Him.” Perelandra, C.S. Lewis
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"He died not for men, but for each man. If each man had been the only man made, He would have done no less.” Perelandra, C.S. Lewis
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There are lots of threads on tactical games, including discussion of these two. I have logged about 20 LNL plays and many more CC games. Each has strengths, and there's room in my collection for both.

If you want to include armor in your games, LNL is a good choice. It's an infantry game at heart, but has some reasonably crunchy combined arms rules. The system offers a lot of variety (East/West/Pacific WWII, Vietnam, Somalia, Falklands) using the same basic rules engine.

Combat Commander is an infantry game, and for me, nothing else comes close. It is a card-driven game in the best sense, essentially creating a fog-of-war (does my opponent have a fire card?). The game is tense, and it's never over until the end.
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