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Perdition's Mouth: Abyssal Rift» Forums » Rules

Subject: H1 - Hideout - Wall (?) and Doors rss

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Robin Vermeersch
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We have started with H1 as our first campaign game after a couple of one shots, and have ran into the following issues.

They probably are very logical to answer, but we wanted to doublecheck.

Map H1 (Hideout):

- Usually, spaces that cannot be entered are marked with a white 'X'. Now, we assumed that there were walls all around (as they were drawn on the map) and we could only enter the spaces marked with the 5 dots (5 AP) to get into the hideout. Is this correct?

- We assumed that the spaces with a wooden arc were the doors mentioned in the setup sheet, but were not entirely certain as they were not marked with the symbols shown in the rulebook ((p 25). Is this correct?
 
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Timo Multamäki
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Sorcerious wrote:
We have started with H1 as our first campaign game after a couple of one shots, and have ran into the following issues.

They probably are very logical to answer, but we wanted to doublecheck.

Map H1 (Hideout):

- Usually, spaces that cannot be entered are marked with a white 'X'. Now, we assumed that there were walls all around (as they were drawn on the map) and we could only enter the spaces marked with the 5 dots (5 AP) to get into the hideout. Is this correct?


Yes. There is also a door which doesn't have 5 dots - but that should be somewhat obvious. Those 5 dot areas are through the windows, through a badly made wall and through chimney.

Quote:

- We assumed that the spaces with a wooden arc were the doors mentioned in the setup sheet, but were not entirely certain as they were not marked with the symbols shown in the rulebook ((p 25). Is this correct?


Yep
 
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Jalmari Ruokojärvi
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Eridis wrote:
...and through chimney.


I'm calling the chimney entrance!
 
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Timo Multamäki
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but Jalmari, you don't even look like Santa...
 
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