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Subject: Appendix in English rss

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Thomas Leitner
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Does anyone have the appendix, with card and excommunication tile details in English, by any chance?
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Jaime D.
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Yes, I scanned the appendix. I'll upload the file later, though you'll have to wait for approval.
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Thomas Leitner
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Almilcar wrote:
Yes, I scanned the appendix. I'll upload the file later, though you'll have to wait for approval.


Thank you so much.
 
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Jaime D.
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Unfortunately, Cranio Creations doesn't want anybody uploading their games files, mainly due to the recent deal with CMON Limited to distribute Lorenzo in English.

So the file submission is going to be rejected. Sorry I couldn't help.

Cheers.
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Decatur
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Almilcar wrote:
Unfortunately, Cranio Creations doesn't want anybody uploading their games files, mainly due to the recent deal with CMON Limited to distribute Lorenzo in English.

So the file submission is going to be rejected. Sorry I couldn't help.

Cheers.


Thanks for trying. It's odd, though, because the English rulebook is still in the files section. Why would CMON be ok with that, but not the appendix?
 
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Michael West
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Ack.. what a nuisance. I got this game today and, despite thinking it has both languages, found it is only in Italian. OK got the rulebook :-), but the appendix is not available anywhere.
 
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Anthony Faber
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michaelwest777 wrote:
Ack.. what a nuisance. I got this game today and, despite thinking it has both languages, found it is only in Italian. OK got the rulebook :-), but the appendix is not available anywhere.


Yep, I've got a two hour project involving Google translate ahead of me.
 
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Steve
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maxlongstreet wrote:
michaelwest777 wrote:
Ack.. what a nuisance. I got this game today and, despite thinking it has both languages, found it is only in Italian. OK got the rulebook :-), but the appendix is not available anywhere.


Yep, I've got a two hour project involving Google translate ahead of me.

I speak a little Italian and I'm thinking it's going to be more like 3.

Not real happy with CMON if they're the ones denying online access to the English appendix. First there's the planned re-design of Council of Four which does not look good and now this.

Still enjoy Blood Rage though.
 
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Alessandro Tirico
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Quite upset about that decision.

If anybody is translating and is in need of clarifications, geekmail me .
 
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Runar Dankel
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I got this game as a gift. In Italian. I don't speak Italian. If somebody has a scan of the appendix. Pleas GM me. I'll pay in GG and greatfullness
 
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John Perry
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Period I Excommunication tiles (badly translated to English)
Possibly to save other people the effort of Google translating, here is a coarse translation of all of the effects of the excommunication tiles. If someone is fluent in Italian and I misinterpreted something, feel free to correct me and I'll change the text. I'll do three posts, one for each Period. These go from top to bottom of the Quick Reference Guide -

Every time you earn Military Points (by action space or development card), gain 1 point less. (if you have multiple cards from which you gain Military Points, consider each card as a single source, then earn 1 Military Point less for each card)

Every time you receive money (by action space or development card), get 1 coin less. (if you have multiple cards from which you gain money, consider each card as a single source, then earn 1 coin less per card)

same thing for servants

same thing for wood and stone (1 wood AND 1 stone less)

Each time you take a Harvest action (through an action space or from the effect of Development or Leader cards), reduce the die value by 3. You can always increase the value of the spending servants or through the effect of cards you have (for example, if you place a family member in the right action space for Harvest, the value of the die is reduced by 6)

Each time you make a Production action (through an action field or effect of Development or Leader cards), reduce the die value by 3. You can always increase the value of the spending servants or through the effect of cards you have (for example, if you place a family member in the right action space for Production, the value of the shares are reduced by 6)

The value of your colored family members is reduced by 1 every time you place them. (For example, if the black die is 5, your black family member counts as 4). You can always increase their value by spending servants or by the effect of Character cards in your possession.

(shaky translations of the tiles for periods 2 & 3 to follow)
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John Perry
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Period 2 Excommunication Tiles (badly google translated from the Quick Reference Guide
every time you take a Territory card (through an action field or the effect of a Development card), the value of your action is reduced by 4. You can always increase the value of the die by spending servants or by the effects of cards you have.

same thing for Building cards

same thing for Character cards

same thing for Venture cards

you can not place family members in the Market action spaces

You have to spend two servants to increase the value of an action by 1

Each round of the game you have to skip your first action (when it's your turn to place a family, you have to pass). Start taking actions the second round (in the appropriate turn order). When all players have taken all their turns, you can recover the missed action and place your family last
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Runar Dankel
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Geeks are the best!
Within 10min of posting I had two very helpful mails. You guys rock!
 
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John Perry
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Period 3 Excommunication Tiles (badly translated using google translate)

At the end of the game, you do not earn victory points for influenced
Characters, as if you didn't possess the Character cards

At the end of the game, you do not earn victory points for owned
Ventures, as if you didn't possess the Venture cards

At the end of the game, you do not earn victory points for conquered
Territories, as if you didn't possess the Territory cards

At the end of the game, before the calculation of the final score,
you lose 1 victory point for every 5 victory points in your possession.
(For example, if you have 26 victory points before the final
calculation, you lose 5 victory points)

At the end of the game, you lose 1 victory point for each military
point in your possession (for example, if you finish the game with
12 military points, you lose 12 victory points)

At the end of the game, you lose 1 victory point for all wood and
stone depicted on the Building cards in your possession costs
(For example, if your Building cards have a total cost of 7 wood
and 6 stones, you lose 13 victory points)

At the end of the game, you lose 1 victory point for each resource
(wood, stone, servants and coins) in your reserves on your player
board. (For example, if you finish the game with 3 wood, 1 stone,
4 coins and 2 servants, lose 10 victory points
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Steve
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Laner wrote:
Geeks are the best!
Within 10min of posting I had two very helpful mails. You guys rock!

I wouldn't mind getting a GM if anyone could use more GG.
 
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John Perry
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Leader Cards (badly translated from Italian via google translate)
And for good measure, here are the requirements and abilities of all the Leader cards. Once again, if you see anything that I've translated incorrectly, let me know and I'll correct them. This is just for those of us who couldn't wait and ordered the game from Italy and want to play it.


Ludovico Ariosto:
Requirement: 5 Characer cards
Permanent ability: You can place your family members in occupied action spaces

Ceasare Borgia:
Requirement: 3 Building cards, 12 coins, and 2 faith points
Permanent ability: you do not need to meet the requirement of
military points when you take territory cards.

Lucretia Borgia:
Requirement: 6 development cards of the same type
Permanent Ability: your colored family members have a +2 bonus on
their value. You can increase their value by spending servants or
by effects of Character cards in your possession.

Sandro Boticelli:
Requirement: 10 wood
Once per turn effect: gain 2 military points and 1 victory point

Filippo Brunelleschi:
Requirement: 5 Building Cards
Permanent ability:
you do not have to spend 3 additional coins when you place a family member in an already occupied tower

Michelangelo Buonarroti
Requirement: 10 Stones
Once per turn effect: gain 3 coins

Bartolomeo Colleoni
Requirement: 4 Territory cards and 2 Ventures
Once per turn effect: gain 4 victory points

Leonardo Da Vinci
Requirement: 4 Character cards and 2 Territory cards
Once per turn effect: Take 1 Production action at value 0

Ludovico III Gonzaga
Requirement: 15 Servants
Once per turn effect: get 1 council privilege

Sigismundo Malatesta
Requirement: 7 Military points and 3 Faith points
Permanent ability: You don't have to spend 3 coins to place your
family members in occupied spots

Cosimo de' Medici
Requirement: 4 Building cards and 2 Character cards
Once per turn effect: receive 3 servants and 1 victory point

Lorenzo de' Medici
Requirement: 35 victory points
Permanent ability: Copy the ability of another leader played by an
opponent. Once you decide on the ability to copy, it can't be changed.

Pico della Mirandola
Requirement: 4 Venture Cards and 2 Building Cards
Permanent Ability: When you take development cards, get a discount of
3 coins on their cost (if their cost consists of coins). This is NOT
a discount on the 3 coins to be paid in case of an occupied tower.

Federico da Montefeltro
Requirement: 5 development cards of the same type
Once per turn effect: one of your colored family members has value 6,
not counting the value on the die. You can increase its value by
spending servants or by the effects of Character cards in your possession

Ludovico il Moro
Requirement: 2 Characters, 2 Buildings, 2 Ventures, 2 Territories
Permanent ability: Your colored family members have value 5, ignoring
the value of the corresponding dice. You can augment their value by
spending servants or by the effect of character cards in your possession.

Giovanni dalle Bande Nere
Requirement: 12 military points
Once per turn effect: gain 1 wood, 1 stone, and 1 coin

Senta Rita
Requirement: 8 faith points
Permanent Ability: every time you receive wood, stone, coins
or servants as the immediate effect of a development card (not by
an action space), recieve the bonus twice.

Girolamo Savonarola
Requirement: 18 coins
Once per turn effect: gain 1 faith point

Francesco Sforza -
Requriement: 5 Venture cards
Once per turn effect: Take a harvest action with value 1.
You can increase the value by spending servants or by the
effect of character cards in your possession

Sisto IV
Requirement: 6 wood, 6 stones, 6 coins, 6 servants
Permanent ability: Gain 5 additional victory points every time
you show support for the church in the Vatican Report stage





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Alvin Ong
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You sir, deserve a medal. Many thanks for the translation!
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John Perry
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david karasick
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CORRECTION: Federico da Montefeltro
Requirement: 5 TERRITORY CARDS
Once per turn effect: one of your colored family members has value 6,
not counting the value on the die. You can increase its value by
spending servants or by the effects of Character cards in your possession
 
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David Stahle
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Do we have another kind soul out there who could send me the english appendix as well? Just bought the italian copy and to my surprise no english rules. Thx
 
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David Stahle
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I got a copy now, thx for the help fellow boardgamegeekers!
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Jeremy Heilman
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I'm in the same boat... Just received the Italian version (it was listed as Italian/English) and found out there are no English rules.

If someone would forward the appendix, that would be amazing!
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D.M. Jones
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...before I forget.
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Also in the same boat. . Would love to have the appendix, Leader Cards and Excommunication Tile info in English.
 
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Chris Mikols
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I've held out long enough, I think I have to cave and ask for the English rules and appendix. If anyone can send them my way I'd be awfully grateful!
 
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John Perry
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fixed - thanks
 
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