Performance Ruler is cool. Speed is abysmal, lol, looks very interesting to play.
Five scenarios, all very varied. But -at first look- some look a bit overcomplex to me. I have played none yet, so maybe in practice they will be simpler than they look on paper, but I'm start wondering if -for such a simple game- too complex scenarios wouldn't be overkill.
I think that this plane is such an oddity that coming up with playable scenarios for it requires a lot of thought and different kinds of victory conditions. We can certainly put it on the table and have it dogfight some 109's!