Gregg Jewell
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Florida
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I am making a game with double sided cards. Should the cards be designed so you flip them upside down (horizontal axis) or sideways (vertical axis)?
 
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maf man
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Waunakee (madison area)
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Poll
Should the cards be designed so you flip them upside down (horizontal axis) or sideways (vertical axis)?
flip upside down
flip sideways
      22 answers
Poll created by mafman6
 
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maf man
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Im for sideways as thats what we're used to. Think of it not like two images but one 3d object up should stay up no matter how you spin it.
 
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Ryan Byrd
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Griffin
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I flip up. It is also dependent upon the orientation of the information on the cards. As long as they are placed on the table in the right direction, it may not matter. I would rotate the deck if it was opposite of my preference.
 
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Phil Vestal
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Orland Park
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ryan_c_byrd wrote:
I flip up. It is also dependent upon the orientation of the information on the cards. As long as they are placed on the table in the right direction, it may not matter. I would rotate the deck if it was opposite of my preference.


I agree that it will largely depend upon how you have structured them, but my natural inclination is to flip things sideways. With that said, if it's better for the game or makes more sense to be horizontal, I probably wouldn't notice the difference.
 
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JT Schiavo
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Frederick
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Depends on what the card is being used for and how it is presented.

For example, Yashima: Legend of the Kami Masters has a tome for each character that flips like a book.

On the other hand, I could see an argument that flipping up might feel better when upgrading.
 
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