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Mansions of Madness: Second Edition» Forums » Rules

Subject: Monster attacks - Stat vs. Proximity. rss

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Daniel Graham
Australia
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Quick question regarding monster attack priority, a scenario that cropped up a number of times in my first playthrough.

Say a monster is sharing a square with an investigator and another investigator is 1-2 spaces away.

The app instructs the monster to move/move up to 2 spaces and attack the investigator with the lowest strength.

If the furthest away investigator has the lower strength would the monster move to attack them or would it just stay in the square and attack the investigator in proximity even though they have a higher strength?

To put it another way.

Investigator (0 damage taken) in a square with monster, 2nd investigator (3 damage taken) 2 squares away.

App instructs monster to move/move up to 2 spaces and attack the most damaged investigator.

Does it attack the investigator in the square regardless of damage value or does it specifically move to target the weaker investigator leaving the investigator in its space alone?
 
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Jorgen Peddersen
Australia
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The instruction you provided seems incomplete. Usually, the app will be more specific on the movement portion, such as "Move up to two spaces to share a space with as many investigators as possible" or "Move towards the investigator within range who has suffered the most damage".

In both of these cases, the monster can and will leave an investigator's space to go towards the other one.

If you can provide the exact words the app is using in the case that confused you, it would help.
 
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Daniel Graham
Australia
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Unfortunately didn't have the app to give exact wording, it wasn't the wording that was confusing however, it was a specific scenario where the monster had 2 options, attack something in its tile as it was easiest, or move to explicitly target the person with the stated stat.

"The hunting horror moves up to 3 spaces toward the investigator within range who has suffered the most damage, then it attacks that investigator"

Seemed counter intuitive to me for the monster to suddenly forget about the investigator standing right next to it to run off into another room to attack someone else.

Your answer has given the information I was looking for.

"the monster can and will leave an investigators space to go towards the other one"

Thanks very much for the prompt response .
 
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Jorgen Peddersen
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Dystilled wrote:
"The hunting horror moves up to 3 spaces toward the investigator within range who has suffered the most damage, then it attacks that investigator"

Seemed counter intuitive to me for the monster to suddenly forget about the investigator standing right next to it to run off into another room to attack someone else.

One minor point here, it is unlikely to run into another room to attack the other investigator as you cannot count range through doors. So most of the time, the monster will just be running to attack the investigator over the other side of the room, not one in another room. Even if there are other investigators with more damage on the other side of a door, the above instruction means the monster only evaluates the investigators within range.

Of course, this isn't always the case, as the rooms in question might just be connected Hallway or Outdoor tiles.
 
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Daniel Graham
Australia
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Clipper wrote:
Dystilled wrote:
"The hunting horror moves up to 3 spaces toward the investigator within range who has suffered the most damage, then it attacks that investigator"

Seemed counter intuitive to me for the monster to suddenly forget about the investigator standing right next to it to run off into another room to attack someone else.

One minor point here, it is unlikely to run into another room to attack the other investigator as you cannot count range through doors. So most of the time, the monster will just be running to attack the investigator over the other side of the room, not one in another room. Even if there are other investigators with more damage on the other side of a door, the above instruction means the monster only evaluates the investigators within range.

Of course, this isn't always the case, as the rooms in question might just be connected Hallway or Outdoor tiles.


Yep, had taken that into account, the above was in a case like the first scenario of the game (I forget the specific title) that is composed of joined hallways with lots of non interrupted space.
 
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