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Princes of the Renaissance» Forums » Rules

Subject: "zero" and "blank" troop value rss

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bestia immonda
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Hello there, what is ( if there is any ) difference between troop tiles that have NO attack ( or defence ) value and tiles that have a ZERO attack/defence value?
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Jim Cote
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Tiles with ZERO can be modified in value by bonuses.
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bestia immonda
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ekted wrote:
Tiles with ZERO can be modified in value by bonuses.


Thanks!
 
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Mike Smith
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Except that some of the bonus kickstarter tiles modify troop tiles that have no value rather than a 0.
 
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Kevin Nesbitt
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Mantuanwar wrote:
Except that some of the bonus kickstarter tiles modify troop tiles that have no value rather than a 0.


The correct interpretation, for all tiles, is that if a tile has a zero (or a higher value) it can be modified. If it does not, it cannot be modified.

This is also true for the extra content. However, the small rules sheet supplied with the content bundle says "+1 to attack and defense" for two tiles, and this is a misprint. Instead, both of the descriptions for those tiles should have read "+1 to Attack".

Fortunately, the main game rules and the affected tiles themselves are correct. We apologize for the confusion caused by this typo.

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