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The Lord of the Rings: The Card Game» Forums » Rules

Subject: Resource tokens of destroyed heroes? rss

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Antonio Florita
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When an hero gets destroyed, I discard with him his resource tokens as well as his aggregated??? robot
 
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Chris Eckes
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Yes, if a hero dies that hero's resources die with them
 
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Patrick
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Btȝ patrem nrum, Benedictum
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I don't know what you mean by "aggregated" but the resources, wounds/damage, and attachments are discarded and/or removed. You do not subtract the hero's threat.
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Antonio Florita
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gophers79 wrote:
Yes, if a hero dies that hero's resources die with them

Thanks, I guessed. soblue
 
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Antonio Florita
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John85 wrote:
I don't know what you mean by "aggregated" but the resources, wounds/damage, and attachments are discarded and/or removed. You do not subtract the hero's threat.

I meant "attachments", thanks. In italian version they're called "aggregati" and I mis-translated laugh
 
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ŁṲÎS̈
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John85 wrote:
You do not subtract the hero's threat.


Never thought to do that. I kinda like it thematically. For easy mode at least
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Michael Schwarz
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monteslu wrote:
John85 wrote:
You do not subtract the hero's threat.


Never thought to do that. I kinda like it thematically. For easy mode at least


That's... actually, a kinda interesting mechanic to think about using.
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Jonas Devos
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also makes kind of sense thematically, when someone of your party dies they would be less threatening.
 
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Michael Schwarz
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Voske4000 wrote:
also makes kind of sense thematically, when someone of your party dies they would be less threatening.
Kinda. I mean, it's supposed to be an indicator of how well your characters are staying ahead of The Enemy's forces, and how undetected they are. Usually, if a party member dies as part of a pitched battle, it's not like the monsters will forget the rest are there. But, it could still make sense for situations where one hero tries to lure off pursing forces, or something.
 
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Robin Munn

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StarkeRealm wrote:
monteslu wrote:
John85 wrote:
You do not subtract the hero's threat.


Never thought to do that. I kinda like it thematically. For easy mode at least


That's... actually, a kinda interesting mechanic to think about using.


The card The Fall of Gil-Galad does specifically this (subtract the threat of the attached hero after he is destroyed). So it's already a mechanic in the game, but you have to pay 1 Spirit resource to use it. If you played with that mechanic applying to every hero, you might as well return The Fall of Gil-Galad to the binder, because you'd be turning it into a useless card... laugh
 
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Jonas Devos
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rmunn wrote:
StarkeRealm wrote:
monteslu wrote:
John85 wrote:
You do not subtract the hero's threat.


Never thought to do that. I kinda like it thematically. For easy mode at least


That's... actually, a kinda interesting mechanic to think about using.


The card The Fall of Gil-Galad does specifically this (subtract the threat of the attached hero after he is destroyed). So it's already a mechanic in the game, but you have to pay 1 Spirit resource to use it. If you played with that mechanic applying to every hero, you might as well return The Fall of Gil-Galad to the binder, because you'd be turning it into a useless card... laugh


I saw that card like... 10 mins after posting here, on RingsDB and I was hoping no one would notice it (I'm an idiot <.< )
 
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ŁṲÎS̈
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rmunn wrote:
StarkeRealm wrote:
monteslu wrote:
John85 wrote:
You do not subtract the hero's threat.


Never thought to do that. I kinda like it thematically. For easy mode at least


That's... actually, a kinda interesting mechanic to think about using.


The card The Fall of Gil-Galad does specifically this (subtract the threat of the attached hero after he is destroyed). So it's already a mechanic in the game, but you have to pay 1 Spirit resource to use it. If you played with that mechanic applying to every hero, you might as well return The Fall of Gil-Galad to the binder, because you'd be turning it into a useless card... laugh


I think the game mechanic would be interesting enough to sacrifice a single card
 
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