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Arkham Horror: The Card Game» Forums » Rules

Subject: Curse of the Rougarou setup broken? rss

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Raleigh of Borg
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Pennsylvania
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It says separate them into 4 piles by trait. So there are four stacks. One is all riverside one is all New Orleans one is all wilderness and one unhallowed. Then you take a random pile and toss it. Then pick random pile to play and toss the other two. So when you are done you have one pile of all the same name. And they all have the same symbols on the top, wtf? It makes no sense.
 
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Steve Billups
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The final two are not removed from the game, but set aside to put in play later... It confused me too. You should have one random stack removed. One in Play, and the other two will come into play later. This allows for more replayability.
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Gene Griffith
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Antioch
California
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Don't look to the names look to the traits for the four stacks. Each stack will have three locations one of which is Bayou traited in addition to its other trait. Each Bayou will allow you to move to any other Bayou and within its own group of similarly traited locations. It does read a bit wonky but makes sense after moving around a couple of times on it.
 
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