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Javier Avilés
United States
Pittsburgh
Pennsylvania
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I'm new to the game so bear with me please. Every deluxe expansion (Kazhad -dum, Heirs of Númenor, etc) is followed by adventure packs. In order to play those adventure packs, do I need the deluxe expansion AND the base game? Would I be able to play those packs if I only have the core set? Can I play the packs without the core set (I referring to the cards not the tokens)?
 
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Patrick
United States
Saint Louis
Missouri
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Yes, no, no.
NB you can play the first cycle with just the core set.
 
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Rob Rob
United States
Tampa
Florida
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You could play without the core set but it would be really a handicap for you. Above and beyond the tokens and threat counters, you need 3 heroes per player and enough sphere cards to make a deck of 50 each. Without the core you'd probably need to have at least one deluxe expansion and all of its associated cycle.
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Jonas Devos
Belgium
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No coreset is something i would strongly discourage as it has so many important cards towards deckbuilding + off course the threat dials and tokens. It's also the best way to get around in the game to learn it for example with the starter decks to see which spheres speak to you the most. But it's mainly for the deckbuilding in the end. I own 2 deluxes and their cycles and in all my decks theres usually still a majority that comes from the Core set.

As for the deluxe sets, you need those to play the scenario's of the adventure packs of the same cycle. Mainly because the adventure packs only provide 1 symbol for the Encounter deck setup, where usually there are 3 or 4 that make up the Encounter deck (the others coming from the appropriate deluxe expansion).

If its to save money check this website:
https://talesfromthecards.wordpress.com/2013/09/13/new-playe...
This way you can choose which cycles would speak to you the most and buy accordingly.
(off course if you're really bent on not spending much money I would advice against starting an LCG to begin with, but thats just my opinion ^^)
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Hedyn Brand
Norway
Oslo
Lethargy
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LCGs are a bit of an investment. Cheaper than chasing mythic rares one booster display at a time, more expensive than buying an optimised deck every few months.

But you get more cards for the money, more variation, and (nearly) everything is valid, because it's not a competitive game. You can make quite a collection of thematic decks from just a core+cycle (that's roughly 750 cards, by the way - prepare some storage).

The cycles have variable difficulty levels which are not exactly ramping up linearly. The Ring-maker Cycle (which starts with The Voice of Isengard) is easier than Against the Shadow (Heirs of Númenor and on). It also has some cool elves.

But I'd recommend a linear purchase. Mirkwood gives you songs, which are dead handy when you have a small card pool, Khazad Dûm and Dwarrowdelf gives you most of the dwarves you need. Adding The Hobbit saga expansions completes your dwarf collection. The sagas add a few interesting player cards, in addition to being a nice change of pace from the main cycles.
 
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Niall Howard
Ireland
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Voske4000 wrote:
off course if you're really bent on not spending much money I would advice against starting an LCG to begin with, but thats just my opinion ^^)

Now he tells me!
 
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