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Codenames» Forums » General

Subject: Can the spymaster talk at all between rounds? rss

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Justin Leroy
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Having a rough time determining if the spymaster can say anything at all between rounds, etc.
 
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Ben Kyo
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Rounds = clues?

Strictly speaking, the spymaster should remain totally poker-faced and say nothing at all except the clues (and spelling of the clues when asked) until the game ends.

In actual practice I've found that few people stick to this rule, and it's entirely up to the group and the atmosphere in the room (and the speed of play).

So I'd say it's up to you, but you should definitely at least try playing with silent spymasters.
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Susan
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Nope. They need to remain completely silent and stonefaced. Which for some people is a lot harder than they think it will be.

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Justin Leroy
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Thanks! Want to play this with a big group tomorrow and playing for the first time tonight with a group of four. So it's hard for half the group to be totally silent! But this makes sense
 
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Ben Kyo
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hybrid1006 wrote:
Thanks! Want to play this with a big group tomorrow and playing for the first time tonight with a group of four. So it's hard for half the group to be totally silent! But this makes sense

Ah, a group of four is tricky. To avoid the entire game being played in dead silence you can encourage the non-spymasters to say everything they are thinking out loud, and hopefully a bit of banter between the two of them can liven things up a bit. If that isn't sufficient, and the players are slow, it can work to allow the spymasters to talk about anything unrelated to the game... but that can also make the game a lot slower still.
 
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Mark Nicosia
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I think it's a little silly to say they can't say anything... just nothing pertaining to the game, of course.
 
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Kirk Monsen
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if there are any rules clarifications, the opposing team spymaster can comment on them. Or asking if the team is still guessing or passing ...

Anything about the actual words in the game both spymasters need to be silent on.
 
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Kirk Monsen
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Benkyo wrote:
hybrid1006 wrote:
Thanks! Want to play this with a big group tomorrow and playing for the first time tonight with a group of four. So it's hard for half the group to be totally silent! But this makes sense

Ah, a group of four is tricky. To avoid the entire game being played in dead silence you can encourage the non-spymasters to say everything they are thinking out loud, and hopefully a bit of banter between the two of them can liven things up a bit. If that isn't sufficient, and the players are slow, it can work to allow the spymasters to talk about anything unrelated to the game... but that can also make the game a lot slower still.


I totally agree that the opposing player should banter and make jokes about the clues and words ... but the opposing spymaster should not
 
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Let the opposing spymaster cover the cards or else they tend to give away clues before cards are actually touched by reaching for the color first.
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Des Lee
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I don't think I've ever played the game in complete silence. IMO both spymasters can join in the banter, but must stay absolutely away from anything relating to the clues while they are speaking.

This will be a group dependent thing. some people just can't help themselves. So for those people maybe it's best to just stay silent.
 
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