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Star Wars: X-Wing Miniatures Game» Forums » General

Subject: What expansions to best expand the game to 4 players? rss

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James Nguyen
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I've recently got the core game and would like to expand the game to add 2 more players. I don't want to grab another core game, but I also don't want to spend too much since I am playing the game casually. I am thinking the X-wing expansion with a TIE advanced expansion would work best? Would this keep both sides balanced if all ships were used, with one player controlling the 2 tie fighters?
 
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Guido Gloor
Switzerland
Ostermundigen
Bern
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When it comes to balance, you should look at the squad building rules towards the back of the rulebook. Generally, decide on a total, sum up points for both sides and try to have both sides reach that total without going over (though being slightly lower is OK - there's always this one thing you could take if only you had one more point), and things should generally be fairly balanced.

You can easily play 50 or 60 (maybe 70, but that's stretching it) points with an X-Wing and a TIE Advanced after the core set, yeah.
 
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James Nguyen
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Alright, that's good to hear. Thanks for posting the reply. I'll probably go that route with the expansions then
 
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thespaceinvader -
United Kingdom
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Best way to add two more players is to buy another mat and play two two player games TBH.

There are formats that fit all four, and they can be fun, but I personally enjoy the basic dogfight game more than any of them I've tried.
 
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Grant Whitesell

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Buy enough to get Rey/Poe vs. something like RAC/Soontir. There's your four player. Everybody controls a ship.
 
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Jim Chadwick

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You should also look at the Heroes of the Aturi Cluster campaign. It's a co-op campaign for 2-6 players. It's excellent.
 
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Eric Schmidt
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To play Heroes of the Aturi Cluster your gonna need more ships. A lot more ships...

Who am I kidding, more ships are never enough... Ebay is a good place to find extra ships for casual play and just proxy the cards.
 
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Jonathan Dodd
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heychadwick wrote:
You should also look at the Heroes of the Aturi Cluster campaign. It's a co-op campaign for 2-6 players. It's excellent.


Is there a good way to print/assemble HOTAC without putting in a lot of time or money?
 
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Dave Rathbun
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You can print the terrain pieces on regular paper and tape them / glue them to some sort of backing board like poster board, or someone elsewhere said they used empty cereal boxes. You can use the electronic version of the rule book rather than printing one out. The lower cost options do require more time and effort to assemble, but you could probably do the entire thing for under $10 if you go cheap.
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Jim Chadwick

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jondodd82 wrote:
heychadwick wrote:
You should also look at the Heroes of the Aturi Cluster campaign. It's a co-op campaign for 2-6 players. It's excellent.


Is there a good way to print/assemble HOTAC without putting in a lot of time or money?


drathbun wrote:
You can print the terrain pieces on regular paper and tape them / glue them to some sort of backing board like poster board, or someone elsewhere said they used empty cereal boxes. You can use the electronic version of the rule book rather than printing one out. The lower cost options do require more time and effort to assemble, but you could probably do the entire thing for under $10 if you go cheap.


This is good advice. Also...my work doesn't really mind if I print things out on their printers. There could be that. Or...do you have a friend or family member that doesn't mind printing something out at their work or school? It helps. Just make sure to click PRINT ON ONE SIDE ONLY for terrain and cards.

I printed mine on regular and just glued them to the back of either manila folders or cereal boxes. I started with glue sticks, but they tend to peel off. regular white glue is fine. Also, if you can find a bunch of old mouse pads laying around, you are darn lucky! Bring them out and glue them on mouse pads. Failing that, you can buy some foam pads pretty cheap at a craft store (Michael's or Hobby Lobby in US).
 
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