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Subject: Intro Civ Game rss

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Mark Schmidt
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Hi! I'm looking for a light(ish) civ-building game. My gamer group is usually in the light games, and I would like to intro them to civ games. Good components and good artwork/general attractiveness is a definite plus!
 
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mister lee
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I've read that The Golden Ages might fit this requirement.

The Golden Ages

I haven't played it yet to confirm this though.
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Shane Larsen
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7 Wonders

The Golden Ages is really good. But it's a bit heavier. I'd say medium weight.
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Tobias R.
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Imperial Settlers - light and fast.
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Adam Brocker
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thedacker wrote:
7 Wonders

The Golden Ages is really good. But it's a bit heavier. I'd say medium weight.


7 Wonders will fit the bill for a light civ themed game with fantastic artwork.

Nations: The Dice Game is another game to consider. Light, but with a good amount of decisions and you feel like you're building something.
 
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Jonas Voorter
Belgium
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Historia might be a possibility?

When you get to know the symbols, it plays really easy. It was my first experience with civ-games and I would certainly recommend it if you want to get to know this kind of games.
 
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Kevin Garnica
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If you can find a copy: Peloponnes, or maybe Peloponnes: The Card Game.
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Curt Carpenter
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Not sure what makes a civ game, but maybe Concordia? If that's too complicated, the obvious answer is Catan. Also, Tempus didn't live up to the hype, because the hype wasn't for "light", but it is a nice light civ game.
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Eric Gergotz
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I think CVlizations is the lightest you can go.
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Jason Brown
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Lowpass wrote:
Imperial Settlers - light and fast.


thedacker wrote:
7 Wonders

The Golden Ages is really good. But it's a bit heavier. I'd say medium weight.

You really can't go wrong with either of these. Two great games with low barriers to entry.
 
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Jeff Johnson
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Can't get much lighter than Roll Through the Ages: The Bronze Age.
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Ian Kissell
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canadiankorean wrote:
I've read that The Golden Ages might fit this requirement.

The Golden Ages

I haven't played it yet to confirm this though.


Golden Ages is a dry and boring looking Euro masquerading as a civ game.

Imperial Settlers depends on the player count. IT can really drag with 4 players, and can be very mean.

CVlizations could be a good option, but doesn't really feel like a civ game.

Mare Nostrum: Empires is the lightest civ game that actually feels like a civ game. It plays best at 5 players, but can be fine at 3 or 4 as well.
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Curt Carpenter
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KissellMissile wrote:
Mare Nostrum: Empires is the lightest civ game that actually feels like a civ game. It plays best at 5 players, but can be fine at 3 or 4 as well.

Maybe, but I'd argue it's not very fun or rewarding. Lots of resources sounds like there's more going on than there is. And the resource trading sounds like it's going to be more interesting than it is. I KS'd it (after buying and selling the original, hoping it had been improved), and it's still pretty dull. I gave up after a few plays which failed to show any signs of life.

But that reminds me of another option in that same vein (conquer the Med): Antike II
That flows way better, and thus feels "lighter".
And one that's a bit more fantasy (disqualifies as civ?), but even more "whack your neighbor" (but still better than Mare Nostrum): Cyclades
 
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Everett
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Just avoid Sid Meier's Civilization: The Board Game.


Not light by any stretch of the imagination.

+1 to 7 Wonders.
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James C
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+1 to 7 Wonders

You might want to check out Settlers of Catan as well. I think it's quasi-civilization building. Especially with the Cities and Knights expansion.
 
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Ian Kissell
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curtc wrote:
KissellMissile wrote:
Mare Nostrum: Empires is the lightest civ game that actually feels like a civ game. It plays best at 5 players, but can be fine at 3 or 4 as well.

Maybe, but I'd argue it's not very fun or rewarding. Lots of resources sounds like there's more going on than there is. And the resource trading sounds like it's going to be more interesting than it is. I KS'd it (after buying and selling the original, hoping it had been improved), and it's still pretty dull. I gave up after a few plays which failed to show any signs of life.

But that reminds me of another option in that same vein (conquer the Med): Antike II
That flows way better, and thus feels "lighter".
And one that's a bit more fantasy (disqualifies as civ?), but even more "whack your neighbor" (but still better than Mare Nostrum): Cyclades


I agree that it is not the most rewarding game, but as far as a light civ game goes, I think it works well in that department.
 
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