Etienne Desilets
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I totally love playing on the 5x5 grid. (and can't possibly imagine downgrading back to the smaller boards) but I'm wondering why they didn't include a tile layout suggestion in the rules.

Random is fine and all, but some games end up being more fun than others depending on the tile placement. Like, nobody uses the Caravansery or the Guild hall when they're too far out, and games can end really quickly if the Sultan's palace is too close to the Black Market and the Gem salesman...

I've been trying to make an optimized game board in my mind, but I guess I lack the experience with this game to do it. (I've only been playing it seriously for a few weeks, now.)

Anybody got suggestions?
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Lucas Hedgren
United States
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Here the developer posted some rules of thumb that he uses when constructing the board:

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